Recent Frags

Recent Posts


  • Total Posts: 200000
  • Total Topics: 11142
  • Online Today: 91
  • Online Ever: 276
  • (December 07, 2012, 01:41:06 PM)
Users Online
Users: 0
Guests: 77
Total: 87
77 Guests, 0 Users

Recent Demos

(must be logged in to download attachments)

Recent Poll

Pages: 1 2 3 4 5 6 7 8 9 [10] 11 12 13 14 15 16 17 18 19 20
vid of map link --

Map name -- mnhdmsoisv3.bsp
Game -- quake2
Client used for testing and looking around map -- q2pro
link --

map file inc

03 Jun 2017 - Quake done 100% Quickest

"'Quake done 100% Quickest' is a run through all of Quake on Nightmare skill, going through the levels as fast as possible, killing every single monster and finding every single secret in every single map of Quake."

30 May 2017 - Free School!!!

anyone out there who might be interested in furthering their higher education with out breaking the wallet and all at the convenience of learning from home at their own pace check out  &

they offer free classes from some of the top uni
hi all,
I want just ask, if there is a way, to set any variable on server, that we can recover with the clients ?
I'm making this plea not just in my own interest but also in behalf of the regulars (what few are left) on vanilla.

I think it's fair to say that things a bit out of hand with the addition of maps to the rotation, to such an extent that vanilla maps--or those that were added way

24 May 2017 - Game unplayable

since few months ago its been impossible to play.
sometimes, few times!, the game is normal and smooth like before. but most of times its like you can see in the demo attached.
when i release the move keys, the player keeps moving for 2 or 3 seconds more (you can see that in the d

24 May 2017 - Hey all!

It is to my understanding that Quake 2 servers run at a tick rate of 10Hz. Now, this is of course an old game designed to support 28.8k modems, but the original Quake ran at 20Hz by default, and Quakeworld could variably send updates independently to each player. With this in mind, isn't this a
Hi all,
I am trying to change the path of override entities with q2pro.

So i wrote this in my console :

Code: [Select]
map_override_path ents/ctc/
but my path stay in "ents/" folder... :(

Hi all,
So I am a player of dday: normandy. If you do not know what is it, it's an all total conversion of quake2. But it use all quake2 clients.

They create a release on ddaydev website, based on r1q2, and the developpers decide to use .bsp.override feature. for exemple, the fi
Pages: 1 2 3 4 5 6 7 8 9 [10] 11 12 13 14 15 16 17 18 19 20

El Box de Shoutamente

Last 10 Shouts:



March 15, 2018, 11:10:14 PM


March 10, 2018, 11:02:10 AM
Anybody found a link to the "hoes hoin" pics?


March 09, 2018, 06:05:12 PM
Thanks, beaver. That's the one I'm using now :) Now I need to get a few more things squared away, like setting res to 1080p, etc.


March 09, 2018, 05:56:25 PM
this is best method to play quake2


March 09, 2018, 05:17:34 PM
I want to fire up Q2 again. It's been so long that I can't even remember exactly what I need to do in order to do that. I think I download the q2demo (3.14) and then the 3.20 patch? Any tips?


March 08, 2018, 02:31:32 PM
Another player seemed to think it "sounds like something Hydro>CG< might do", to quote them.


March 08, 2018, 02:29:44 PM
Vanilla, sometime just prior to the shoutbox post.


March 08, 2018, 11:51:34 AM
Hm. Which server? (All rcon commands are logged.)


March 08, 2018, 06:03:21 AM
Quadz, one of your admins is going rogue. My console cleared out at least twice like someone did a bot scan, then they stuffed goto wodx shit to my client.

Show 50 latest
Welcome, Guest. Please login or register.
March 17, 2018, 03:52:40 AM

Login with username, password and session length