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Messages - dfut

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0x1337c0de / Re: Getting started with the Quake 2 source
« on: January 24, 2018, 11:14:36 AM »
Amazing tutorial, thank you! :)

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0x1337c0de / Doom weapon bob
« on: January 24, 2018, 11:13:46 AM »
Q2 has weapon bob, but it's very subtle. Does anyone know if an engine supports a Doom-style bob, where the weapon sways back and forth in motion?

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0x1337c0de / Q3-style movement
« on: January 24, 2018, 11:13:13 AM »
Q2 movement feels very odd coming from Q1 or Q3, I'm not sure if i can explain to you guys because you probably love the way Q2 works... but is there any mod that helps me make Q2 faster? I don't know if it's just speed, it might be a combination of things. But Q1 and Q3 feel more fluid and fast.

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0x1337c0de / Centered weapons?
« on: January 24, 2018, 11:11:47 AM »
Does anyone know a mod that allows me to move the Q2 weapons to the center, like in Q1?

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