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Messages - GrOWL

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mutant / Re: New 1v1 Duel map beta to help test.
« on: July 26, 2013, 11:47:59 PM »
Yeah that's me, I changed aliases years back when some other quaker was using the same name.
I'll drop by when I get some free time, good to hear from you again.

Someone pointed out to me that I missed the high res textures, I've updated the zip file with the .tgas inlcuded.

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mutant / Re: New 1v1 Duel map beta to help test.
« on: July 26, 2013, 04:29:49 AM »
Hi all,

My map has been collecting dust on my hdd, but I've made a final compile of the map for anyone that's interested.
Everything is the same other than the spawn pads sunken in.

Have fun & enjoy.

Download: http://growlsden.com/maps/growlis.zip
Screenshots:http://growlsden.com/maps.htm

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mutant / Re: New 1v1 Duel map beta to help test.
« on: April 14, 2013, 03:23:00 AM »
Thanks for taking the time to provide some good feedback so far guys.

Originally I was thinking the railgun might be over powering on this map due to the openness. That spot that Burton mentioned near the cells / ledge you have three spawn pads in view.
With spawn farthest on it shouldn't be too much of an issue I hope.

With the ability to move around the map quickly that will hopefully help players get back in the game against a stacked player.

I've tweaked the top of the ladder so that its flush with the floor, it was bugging me.  Also, I've removed that drone sound being played throughout the level, it was a getting a little repetitive and has been replaced with more subtle sounds.

Plus once the map is finalised I'll include the 32bit textures as well, which look nicer.


Other than that I'll wait and see if anyone else has any thoughts.



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mutant / New 1v1 Duel map beta to help test.
« on: April 12, 2013, 03:30:51 PM »
Hi all,

I've got a new Quake 2 duel map to test out.  Its a little bigger than my previous work, but still keeps that fast game play in tact.

I'd be very grateful to get feedback on item placement & gameplay etc.
The spawn pads have been temporarily raised, but will be sunk into the ground in the final version.

Final version of map:
Download: http://growlsden.com/maps/growlis.zip
Screenshots: http://growlsden.com/maps.htm

Regards,
GrOWL


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