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Messages - SkunkPussy

Pages: [1]
1
Quake FAQs, HOWTOs, and Articles / Re: Speed of Chain & Hyper
« on: June 07, 2013, 03:05:28 PM »
Thx for reply.

I thought the same thing.  I was pinging 10, this guy 49.  I had 50 ya, 100 health, I was down in 1-2 sec, & with no armour less than 1 sec easy.  Something didn't feel right.  It seemed odd to me. 

2
Quake FAQs, HOWTOs, and Articles / Speed of Chain & Hyper
« on: June 07, 2013, 01:57:54 PM »
Hello,

I've noticed a few times some ppl talking about the rate at which their chain & hyper shoot at, I thought it was the same for everyone, until I experienced it today, I am sure the guy I was playing with, his weapons were shooting quicker than mine.  Is this possible? how?

Thx.:)

3
tastyspleen.net / Re: Tastyspleen - Donate Button!
« on: May 18, 2013, 01:54:13 PM »
Thx for running servers:).  Pain looking for donate link though.

4
Trouble Shooting / Re: Many problems
« on: April 25, 2013, 01:22:58 PM »
My config is a bit funny because I have to copy n paste config b into config a everytime I load q2.  The reason is because the original config (a), never seems to keep all the info I put in there.

If you want q2 to execute your additional cfg stuff that isn't in the original config.cfg you have to use an autoexec.cfg.  Copy n paste all info from your config-b into a new text file, then name it autoexec and save as .cfg file in your baseq2 dir.
 8)
Cool, thx pan, did exactly as you said.  Spot on.  Ive been copying n pasting for 2 yrs!

If this helps any1:  My new ISP has a wifi hot spot.  I opted out & my ping dropped from 144 down to 116. 

Also, I should have said earlier, I have Norton Antivirus,  maybe that is what is causing the flickering models?

Thankyou.

5
Trouble Shooting / Re: Many problems
« on: April 20, 2013, 08:35:59 AM »
what your machine runs might help too, video card - processor- memory - etc...

What client you use too.
Thx.

Machine is Intel I5-2500k, quadcore, 3.7Ghz, 8gb ram, Windows 7 64 Home prem sp1.
GPU is a gt520x.

Config a=baseq2, config b=my made up config.
My config is a bit funny because I have to copy n paste config b into config a everytime I load q2.  The reason is because the original config (a), never seems to keep all the info I put in there.

a)
// generated by quake, do not modify
bind TAB "inven"
bind ENTER "invuse"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "invdrop"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "weapnext"
bind 0 "use BFG10K"
bind 1 "use Blaster"
bind 2 "use Shotgun"
bind 3 "use Super Shotgun"
bind 4 "use Machinegun"
bind 5 "use Chaingun"
bind 6 "use Grenade Launcher"
bind 7 "use Rocket Launcher"
bind 8 "use HyperBlaster"
bind 9 "use Railgun"
bind = "sizeup"
bind [ "invprev"
bind \ "+mlook"
bind ] "invnext"
bind ` "toggleconsole"
bind a "+lookup"
bind b "use rebreather"
bind c "+movedown"
bind e "use environment suit"
bind g "use grenades"
bind h "wave 0"
bind i "use invulnerability"
bind j "wave 1"
bind k "wave 2"
bind l "wave 3"
bind p "use power shield"
bind q "use quad damage"
bind s "use silencer"
bind t "messagemode"
bind u "wave 4"
bind x "score"
bind z "+lookdown"
bind ~ "toggleconsole"
bind BACKSPACE "invdrop"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F4 "menu_keys"
bind F5 "menu_startserver"
bind F6 "echo Quick Saving...; wait; save quick"
bind F9 "echo Quick Loading...; wait; load quick"
bind F10 "menu_quit"
bind F12 "screenshot"
bind INS "+klook"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind MOUSE1 "+attack"
bind MOUSE2 "+strafe"
bind MOUSE3 "+forward"
bind PAUSE "pause"
set g_select_empty "0"
set in_joystick "0"
set in_mouse "1"
set cl_vwep "1"
set gender_auto "1"
set gender "male"
set fov "90"
set msg "1"
set rate "25000"
set freelook "0"
set cl_stereo_separation "0.4"
set adr8 ""
set adr7 ""
set adr6 ""
set adr5 ""
set adr4 ""
set adr3 ""
set adr2 ""
set adr1 ""
set adr0 ""
set cd_nocd "0"
set s_primary "0"
set s_mixahead "0.2"
set s_loadas8bit "1"
set s_khz "11"
set s_volume "0.7"
set sw_mode "0"
set sw_stipplealpha "0"
set sw_allow_modex "1"
set vid_gamma "1"
set vid_ypos "22"
set vid_xpos "3"
set vid_ref "soft"
set sv_reconnect_limit "3"
set allow_download_maps "1"
set allow_download_sounds "1"
set allow_download_models "1"
set allow_download_players "0"
set allow_download "1"
set hostname "noname"
set skin "male/grunt"
set name "Player"
set lookstrafe "0"
set lookspring "1"
set m_pitch "0.022"
set hand "0"
set cl_run "0"
set crosshair "1"
set sensitivity "3"
set win_noalttab "0"
set vid_fullscreen "0"
set viewsize "100"

Config b)
set cl_predict "1"
set gl_ztrick "1"
set intensity "3"
set gl_modulate "3"
bind b messagemode2
set m_pitch "0.0135"
set m_yaw "0.019"
set intensity "3"
set m_filter "1"
set gl_ztrick "1"
set vid_gamma "0.75"
bind TAB "inven"
bind ENTER "invuse"
bind ESCAPE "togglemenu"
bind SPACE "+attack"
bind ' "invdrop"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "weapnext"
bind = "sizeup"
bind [ "invprev"
bind \ "+mlook"
bind ] "invnext"
bind ` "toggleconsole"
bind b "messagemode2"
bind c "+movedown"
bind d "+back"
bind e "+forward"
bind f "+moveright"
bind g "use grenades"
bind h "wave 0"
bind i "use invulnerability"
bind j "wave 1"
bind k "wave 2"
bind l "wave 3"
bind p "use power shield"
bind q "use grenade Launcher"
bind r "use Hyperblaster"
bind s "+moveleft"
bind u "wave 4"
bind v "+movedown"
bind x "score"
bind z "+lookdown"
bind ~ "toggleconsole"
bind BACKSPACE "invdrop"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F4 "menu_keys"
bind F5 "menu_startserver"
bind F6 "echo Quick Saving...; wait; save quick"
bind F9 "echo Quick Loading...; wait; load quick"
bind F10 "menu_quit"
bind F12 "screenshot"
bind INS "+klook"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind MOUSE1 "+moveup"
bind MOUSE2 "+speed"
bind MOUSE3 "+forward"
bind PAUSE "pause"
set gl_3dlabs_broken "1"
set gl_swapinterval "1"
set gl_ext_compiled_vertex_array "1"
set gl_ext_pointparameters "1"
set gl_ext_multitexture "1"
set gl_ext_swapinterval "1"
set gl_vertex_arrays "0"
set gl_texturesolidmode "default"
set gl_texturealphamode "default"
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set gl_shadows "0"
set gl_particle_att_c "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_a "0.01"
set gl_particle_size "40"
set gl_particle_max_size "40"
set gl_particle_min_size "2"
set gl_finish "0"
set gl_ext_palettedtexture "1"
set gl_mode "6"
set gl_driver "R1GL"
set in_joystick "0"
set cl_vwep "1"
set gender_auto "1"
set gender "male"
set fov "110"
set msg "1"
set rate "25000"
set freelook "1"
set adr8 ""
set adr7 ""
set adr6 ""
set adr5 "46.165.204.169:27910"
set adr4 "87.117.203.87:27910"
set adr3 "67.228.69.114:27911"
set adr2 "212.42.38.88:27910"
set adr1 "67.228.69.114:27916"
set adr0 "67.228.69.114:27912"
set s_primary "0"
set s_mixahead "0.2"
set s_loadas8bit "0"
set s_volume "0.7"
set sw_stipplealpha "0"
set vid_ypos "22"
set vid_xpos "3"
set allow_download_maps "1"
set allow_download_sounds "1"
set allow_download_models "0"
set allow_download_players "0"
set allow_download "1"
set hostname "noname"
set s_khz "44"
set allow_download_pics "1"
set cl_gun "1"
set cl_maxfps "121"
set in_initjoy "0"
set skin "male/grunt"
set name "SkunkPussy"   
set lookstrafe "0"
set lookspring "1"
set hand "2"
set cl_run "1"
set crosshair "3"
set win_noalttab "0"
set vid_fullscreen "1"
set viewsize "100"
set cl_anglespeedkey "2"
set cl_yawspeed "215"
set sv_allow_map 1
set vid_flip_on_switch 1


bind mouse4 "+set_ctl"
alias +set_ctl "set modifier 1"
alias -set_ctl "set modifier 0"

bind mouse5 "+set_shft"
alias +set_shft "set modifier 2"
alias -set_shft "set modifier 0"

bind ALT "+set_alt"
alias +set_alt "set modifier 3"
alias -set_alt "set modifier 0"

set modifier 0

bind 2 "selectsg"
bind 3 "selectssg"
bind 4 "selectmg"
bind 5 "selectcg"
bind q "selectgl"
bind w "selectrl"
bind r "selecthb"
bind t "selectrg"
bind a "selectbfg"

alias selectsg "selectsg_$modifier"
alias selectsg_1 "drop shotgun;drop shells"
alias selectsg_2 "drop shells"
alias selectsg_0 "use shotgun"

alias selectssg "selectssg_$modifier"
alias selectssg_1 "drop Super Shotgun;drop shells"
alias selectssg_2 "drop SHELLS"
alias selectssg_0 "use super SHOTGUN"

alias selectmg "selectmg_$modifier"
alias selectmg_1 "drop machinegun;drop bullets"
alias selectmg_2 "drop bullets"
alias selectmg_0 "use machinegun"

alias selectcg "selectcg_$modifier"
alias selectcg_1 "drop chaingun;drop bullets"
alias selectcg_2 "drop BULLETS"
alias selectcg_0 "use CHAINGUN"

alias selectgl "selectgl_$modifier"
alias selectgl_1 "drop GRENADE Launcher;drop grenades"
alias selectgl_2 "drop grenades"
alias selectgl_0 "Use Grenade launcher"

alias selectrl "selectrl_$modifier"
alias selectrl_1 "drop rocket launcher;drop rockets"
alias selectrl_2 "drop rockets"
alias selectrl_0 "use rocket launcher"

alias selecthb "selecthb_$modifier"
alias selecthb_1 "drop HYPERBLASTER;drop cells"
alias selecthb_2 "drop CELLS"
alias selecthb_0 "use HYPERBLASTER"

alias selectrg "selectrg_$modifier"
alias selectrg_1 "drop RAILGUN;drop slugs"
alias selectrg_2 "drop SLUGS"
alias selectrg_0 "use RAILGUN"

alias selectbfg "selectbfg_$modifier"
alias selectbfg_1 "drop BFG10K;drop cells"
alias selectbfg_2 "drop CELLS"
alias selectbfg_0 "use BFG10K"

set cl_upspeed 300
set cl_sidespeed 300

set vid_forcewidth 1920
set vid_forceheight 1080
set vid_ref R1GL

set gl_hudscale 1.5
set gl_swapinterval 0.

Something else,  I did a pathping to www.tastyspleen.net today:

C:\Users\Tony>pathping www.tastyspleen.net

Tracing route to www.tastyspleen.net [67.228.69.114]
over a maximum of 30 hops:
  0  Tony-PC.home [192.168.1.64]
  1  BThomehub.home [192.168.1.254]
  2  217.32.146.173
  3  217.32.146.222
  4  213.120.156.154
  5  217.41.168.147
  6  217.41.168.109
  7  109.159.249.250
  8  core1-te0-7-0-17.faraday.ukcore.bt.net [109.159.249.141]
  9  host213-121-193-99.ukcore.bt.net [213.121.193.99]
 10  166-49-211-182.eu.bt.net [166.49.211.182]
 11  t2a7-ge0-0.uk-lon1.eu.bt.net [166.49.135.1]
 12  bbr02.lon01.networklayer.com [195.66.237.183]
 13  ae1.bbr02.tl01.nyc01.networklayer.com [50.97.18.204]
 14  ae1.bbr01.eq01.chi01.networklayer.com [173.192.18.132]
 15  ae20.bbr01.eq01.dal03.networklayer.com [173.192.18.136]
 16  ae0.dar02.sr01.dal01.networklayer.com [173.192.18.253]
 17  po2.fcr03.sr04.dal01.networklayer.com [66.228.118.190]
 18  tastyspleen.net [67.228.69.114]

Computing statistics for 450 seconds...
            Source to Here   This Node/Link
Hop  RTT    Lost/Sent = Pct  Lost/Sent = Pct  Address
  0                                           Tony-PC.home [192.168.1.64]
                                0/ 100 =  0%   |
  1    0ms     0/ 100 =  0%     0/ 100 =  0%  BThomehub.home [192.168.1.254]
                                0/ 100 =  0%   |
  2   17ms     0/ 100 =  0%     0/ 100 =  0%  217.32.146.173
                                0/ 100 =  0%   |
  3   22ms     0/ 100 =  0%     0/ 100 =  0%  217.32.146.222
                                0/ 100 =  0%   |
  4   17ms     0/ 100 =  0%     0/ 100 =  0%  213.120.156.154
                                0/ 100 =  0%   |
  5   17ms     0/ 100 =  0%     0/ 100 =  0%  217.41.168.147
                                0/ 100 =  0%   |
  6   17ms     0/ 100 =  0%     0/ 100 =  0%  217.41.168.109
                                0/ 100 =  0%   |
  7   17ms     0/ 100 =  0%     0/ 100 =  0%  109.159.249.250
                                0/ 100 =  0%   |
  8   23ms     0/ 100 =  0%     0/ 100 =  0%  core1-te0-7-0-17.faraday.ukcore.bt
.net [109.159.249.141]
                                0/ 100 =  0%   |
  9   19ms     0/ 100 =  0%     0/ 100 =  0%  host213-121-193-99.ukcore.bt.net [
213.121.193.99]
                                0/ 100 =  0%   |
 10   20ms     0/ 100 =  0%     0/ 100 =  0%  166-49-211-182.eu.bt.net [166.49.2
11.182]
                                0/ 100 =  0%   |
 11   18ms     0/ 100 =  0%     0/ 100 =  0%  t2a7-ge0-0.uk-lon1.eu.bt.net [166.
49.135.1]
                                0/ 100 =  0%   |
 12  ---     100/ 100 =100%   100/ 100 =100%  bbr02.lon01.networklayer.com [195.
66.237.183]
                                0/ 100 =  0%   |
 13  ---     100/ 100 =100%   100/ 100 =100%  ae1.bbr02.tl01.nyc01.networklayer.
com [50.97.18.204]
                                0/ 100 =  0%   |
 14  ---     100/ 100 =100%   100/ 100 =100%  ae1.bbr01.eq01.chi01.networklayer.
com [173.192.18.132]
                                0/ 100 =  0%   |
 15  ---     100/ 100 =100%   100/ 100 =100%  ae20.bbr01.eq01.dal03.networklayer
.com [173.192.18.136]
                                0/ 100 =  0%   |
 16  ---     100/ 100 =100%   100/ 100 =100%  ae0.dar02.sr01.dal01.networklayer.
com [173.192.18.253]
                                0/ 100 =  0%   |
 17  ---     100/ 100 =100%   100/ 100 =100%  po2.fcr03.sr04.dal01.networklayer.
com [66.228.118.190]
                                0/ 100 =  0%   |
 18  132ms     0/ 100 =  0%     0/ 100 =  0%  tastyspleen.net [67.228.69.114]

Trace complete.

Is there anything in this, its been really bad lately:(.

Thankyou again:)

6
Trouble Shooting / Re: Many problems
« on: February 09, 2013, 08:53:22 AM »
Sorry to bring this up again, but it very difficult to play & frustrating.

I've done a ping test 3 times & everytime I got sent 4, recieved 4.

Also whilst playing with a solid netgraph, no spikes (green or red) & no connection loss symbol popping up, on tsdm I get the disappearing models, but I dont get this on rudm.

If its the settings, my rate is 50000, cl_maxfps 121 & r_maxfps 1000.

If will help i can post my config.

Thx
Quote from: quadz

                          _                         _
                         |_|                       |_|
                         | |         /^^^\         | |
                        _| |_      (| "o" |)      _| |_
                      _| | | | _    (_---_)    _ | | | |_
                     | | | | |' |    _| |_    | `| | | | |
                     |          |   /     \   |          |
                      \        /  / /(. .)\ \  \        /
                        \    /  / /  | . |  \ \  \    /
                          \  \/ /    ||Y||    \ \/  /
                           \__/      || ||      \__/
                                     () ()
                                     || ||
                                    ooO Ooo
[/tt]


 ;)

A tongue in cheek video i edited from some dude raging over diablo 3 to show my frustration
http://www.youtube.com/watch?v=hRCmLqcXcBA

original video
http://www.youtube.com/watch?v=XJtDUZMSOBw
Lol WTF

7
Trouble Shooting / Re: Widescreen Issue
« on: January 31, 2013, 01:21:04 PM »
r1q2?  in your autoexec.cfg:

set vid_forcewidth 1600
set vid_forceheight 1200
set gl_mode 6 (don't set this to -1 anything else is fine really)

This worked for me thanks.

8
Trouble Shooting / Re: Many problems
« on: January 31, 2013, 01:18:12 PM »
Thank you all for ur replies.

I suppose ex must be on the money, I tried q2dm3 offline & I dont get that bubble/pulling effect in the armour room under rl, seems only online.  Funny how it only happens in that part of the map though.  Because the spawn pad is the other side of the room.
I know my ISP had problems with the recent bad weather, could explain the dissappearing models.

Thx again:)

9
Trouble Shooting / Many problems
« on: January 29, 2013, 02:20:07 PM »
Hello,
Help would be much appreciated thx.

a)I'm having some strange what feels like, screen being pulled or thrown left and right in certain areas on some maps, for example, q2dm3 lower rl, armour.  Whenever I go here it feels like i'm being pulled.

b)So many crashes

c)Players dissappearing, looks like packet loss, but ive never seen it before where i have  what looks like a good connection & no lag.

Thx for time:)

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