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Messages - _grieve_

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1
art, music, etc. / Re: Live Performances
« on: July 27, 2024, 07:43:42 AM »

that's some interesting background information ....

2
art, music, etc. / Re: Live Performances
« on: July 26, 2024, 06:44:27 AM »

Here is a live version from 1977:


https://www.youtube.com/watch?v=krVsM_r1tmg


3
art, music, etc. / Re: Live Performances
« on: July 26, 2024, 06:32:13 AM »
Golden Earring from the Netherlands also made an extended  version of this song in 1969, with vocals.


https://www.youtube.com/watch?v=X9JJY6zx0jE

Oh well, this is not live .... but they played it  live too through the seventies.

5
/dev/random / Re: Whatcha listening to?
« on: March 08, 2024, 12:51:31 AM »

His most influencial period was the early 70s, with his band Mahavishnu Orchestra, featuring Jan Hammer on keyboards and Billy Cobham on drums, they pretty much defined the Jazzrock/Fusion - genre there.

Give *The Inner Mounting Flame* (1971) and *Birds of Fire* (1972) a GO, you won't regret it.
Personally, I also like *Apocalypse* from 1974, with a different lineup and support from the London Symphony Orchestra.

6
/dev/random / Re: Whatcha listening to?
« on: March 05, 2024, 12:07:37 PM »

https://www.youtube.com/watch?v=ksAQnNyhgV8

he is one of the bestest ....


7
DOWNLOAD MAPS HERE !! / grieve10 - GothwerkZ
« on: December 20, 2023, 01:12:31 AM »
Two gothic - themed maps, variations of the same theme, one significantly bigger.
The smaller one is for duel or FFA up to 4 or 5 players, the larger one can hold up to 12 or more players.

 :bananaw00t:









download:

https://q2cafefiles.com/files/maps/DM-maps/Grieve/grieve10.zip

https://www.dropbox.com/scl/fi/hp1prfijayjcnojbha5ha/grieve10.zip?rlkey=qwifboltaqmx637k1c7ntq70r&dl=1

 :bump:


9
Quake / Re: zthrdm2 - A Curve Too far - released today
« on: October 20, 2023, 01:54:26 AM »
 :yessign:

great job, man !

10
Quake / Re: zthrdm2 - A Curve Too far - released today
« on: October 19, 2023, 10:44:04 AM »

this dome looks phantastic !

11

well, right for the moment I had it with Q3 conversions, maybe at a later time.

13

ah, gotcha ! tried it wit opentdm and got the same effect.
this func_wall is supposed to keep the MH in the air, before the trigger_gravities start, it is immediately switched off then and disappears.

did you only notice this behaviour in opentdm ? guess it is a bug in the mod.
maybe I have a look at it and make a opentdm - version, if I find out how.

 :oksign:

14

 I used a trigger_gravity to keep that megahealth floating. usually and in nearly all sourceports this entity affects only items and not the player, only in kmquake2 it does, afaik.

15
Skins, Models and Maps / Re: Q2 Cafe' File Server
« on: July 15, 2023, 09:18:53 AM »

 :bananaw00t:

you have a point there, thanks.

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