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Messages - _grieve_

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1
Quake / Re: Share Convenient Programs Stuff Thread
« on: October 17, 2024, 11:41:49 PM »

this one converts Quake 2 maps to Quake 3.
no decompiling, it processes directly the bsp - file.

https://q2cafefiles.com/files/utils/Map%20Converters/q2toq3a.zip

not all turn out well, but most do ....

2
art, music, etc. / Re: Live Performances
« on: July 27, 2024, 07:43:42 AM »

that's some interesting background information ....

3
art, music, etc. / Re: Live Performances
« on: July 26, 2024, 06:44:27 AM »

Here is a live version from 1977:


https://www.youtube.com/watch?v=krVsM_r1tmg


4
art, music, etc. / Re: Live Performances
« on: July 26, 2024, 06:32:13 AM »
Golden Earring from the Netherlands also made an extended  version of this song in 1969, with vocals.


https://www.youtube.com/watch?v=X9JJY6zx0jE

Oh well, this is not live .... but they played it  live too through the seventies.

6
/dev/random / Re: Whatcha listening to?
« on: March 08, 2024, 12:51:31 AM »

His most influencial period was the early 70s, with his band Mahavishnu Orchestra, featuring Jan Hammer on keyboards and Billy Cobham on drums, they pretty much defined the Jazzrock/Fusion - genre there.

Give *The Inner Mounting Flame* (1971) and *Birds of Fire* (1972) a GO, you won't regret it.
Personally, I also like *Apocalypse* from 1974, with a different lineup and support from the London Symphony Orchestra.

7
/dev/random / Re: Whatcha listening to?
« on: March 05, 2024, 12:07:37 PM »

https://www.youtube.com/watch?v=ksAQnNyhgV8

he is one of the bestest ....


8
DOWNLOAD MAPS HERE !! / grieve10 - GothwerkZ
« on: December 20, 2023, 01:12:31 AM »
Two gothic - themed maps, variations of the same theme, one significantly bigger.
The smaller one is for duel or FFA up to 4 or 5 players, the larger one can hold up to 12 or more players.

 :bananaw00t:









download:

https://q2cafefiles.com/files/maps/DM-maps/Grieve/grieve10.zip

https://www.dropbox.com/scl/fi/hp1prfijayjcnojbha5ha/grieve10.zip?rlkey=qwifboltaqmx637k1c7ntq70r&dl=1

 :bump:


10
Quake / Re: zthrdm2 - A Curve Too far - released today
« on: October 20, 2023, 01:54:26 AM »
 :yessign:

great job, man !

11
Quake / Re: zthrdm2 - A Curve Too far - released today
« on: October 19, 2023, 10:44:04 AM »

this dome looks phantastic !

12

well, right for the moment I had it with Q3 conversions, maybe at a later time.

14

ah, gotcha ! tried it wit opentdm and got the same effect.
this func_wall is supposed to keep the MH in the air, before the trigger_gravities start, it is immediately switched off then and disappears.

did you only notice this behaviour in opentdm ? guess it is a bug in the mod.
maybe I have a look at it and make a opentdm - version, if I find out how.

 :oksign:

15

 I used a trigger_gravity to keep that megahealth floating. usually and in nearly all sourceports this entity affects only items and not the player, only in kmquake2 it does, afaik.

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