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Quake / Re: OpenGL renderer
« on: March 18, 2008, 03:18:55 PM »
Thanks a lot for the advice. Patching up now.
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Quake / Re: OpenGL renderer« on: March 18, 2008, 03:18:55 PM »
Thanks a lot for the advice. Patching up now.
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Quake / OpenGL renderer« on: March 18, 2008, 02:09:32 PM »
Haven't played this in like 10 years and was wondering what the standard is as far as patches etc. I noticed a few patches available past Id's official 3.20, as well as newer OpenGL renderers etc. Example:
http://www.r1ch.net/stuff/r1q2/ or http://www.markshan.com/thesinraven/quake_II_v.3.21.htm Just wondering what the best way to go is as far as patch and GL renderer nowadays. Thanks
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