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Messages - [MAGE]Techyon

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1
1v1 and TDM Demos / Re: Hewell vs dont run Q2DM1
« on: August 18, 2010, 03:50:24 PM »
I jumped in the server late, decided that was too funny and fired Fraps up.. I tried doing a quick compression on the video to get it uploaded,.. I went from 3g each vid to around 150mb in flv format.
So thats why its very lossy looking.
Yes as for my config, its the same one I have used since around 1998.

Just for the giggles of it.. heres how I have my autoexec.cfg
I wrote this when I was back in the day of dialup access.. so alot of its just blocked, but never deleted.
May need touched up these days though

cl_gun 0
m_filter 1


// Sniper Zoom
bind kp_del +sz
alias +sz "fov 40;set sensitivity 5.000000"
alias -sz "fov 110;set sensitivity 21.00000"
// End Zoom

// Weapon Binds

//alias bind
bind kp_end +quickgrenade
alias +quickgrenade "use grenades;+attack"
alias -quickgrenade "-attack; weaplast"

bind \ "use chaingun;use super shotgun;"
bind MWHEELDOWN "use railgun"
bind MWHEELUP "use rocket launcher"

//Bind

//The following affect lighting
set cl_particles "1"      //(default=1)particles -MEDIUM FPS loss when set to 1-
//set gl_dynamic "0"      //(default=1)dynamic lighting -LARGE FPS loss when set to 1-
set cl_lights "0"      //(default=1)dynamic and flashes -Also LARGE FPS loss when set to 1-
set gl_flashblend "1"      //(default=0)enables glow feature -LOW FPS loss when set to 0-
set gl_polyblend  "0"      //(default=1)enables change of colors when getting Quad, underwater, etc -MEDIUM FPS loss when set to 1-
set vid_gamma ".75"
set intensity "2.75"
set gl_modulate "6.0"

//The following affect blurryness and texture quality
set gl_ext_palettedtexture "0"   //(default=0)uses 8 bit textures -MEDIUM FPS loss when set to 1-
set gl_picmip "0"               //(default=0)lowers image quality as numbers get bigger -LARGE FPS loss when set to 0-
//set gl_playermip "0"      //(default=0)uses less memory and in return blurs images -MEDIUM FPS loss when set to 0-
set gl_round_down "1"           //(default=0)disables resizing of textures -MEDIUM FPS loss when set to 0-

//The following affect flickering
set gl_ztrick "0"               //(default=0)makes objects not flicker WELL WORTH A FEW FPS-MEDIUM FPS loss when set to 0-

//The following affect texture filter
set gl_texturemode GL_LINEAR_MIPMAP_NEAREST //Enables bilinear filtering -LOW or no change if enabled-

//The following affect internet play
//set rate "8000"                 //(default=25000)Use this line if you have a 28.8  or 33.6 modem
//set cl_maxfps "43"              //(default=90)Use this line if you have a 28.8  or 33.6 modem
//set rate "8000"               //(default=25000)Use this line if you have a 56k or faster connection.
set cl_maxfps "100"            //(default=90)Use this line if you have a 56k or faster connection.

//The following affect sound
//set s_loadas8bit "0"      //(default=1)loads 8 bit sound -MEDIUM FPS loss when set to 0, More disk swapping if 0-
set cd_nocd "1"         //(default=0)doesn't play CD audio -LARGE FPS loss when set to 0-
//set gl_skymip "3"               //(default=0)makes the sky blurry -MEDIUM FPS loss when set to 0-
//set s_khz "22"                  //(default=11)changes sampling rate for sound -MEDIUM FPS loss when set to 22-
set cl_footsteps "1"            //(default=1)hear your own footsteps -LOW FPS loss when set to 1, Gets annoying though-

//The following affect particle sizes
set gl_ext_pointparameters "1"  //sets particle attributes
set gl_particle_size "40"       //sets particle attributes
set gl_particle_min_size "2"    //sets minimum particle size
set gl_particle_max_size "40"   //sets maximum particle size
set gl_particle_att_a "0.01"    //sets particle attributes
set gl_particle_att_b "0.0"     //sets particle attributes
set gl_particle_att_c "0.01"    //sets particle attributes
set cl_predict "1"


2
1v1 and TDM Demos / Hewell vs dont run Q2DM1
« on: August 18, 2010, 07:46:28 AM »
Enjoy kiddo's
I recorded it with Fraps, uploading the second half right now too..

My favorite commentary is at 3:00


http://www.youtube.com/watch?v=B6BKybLfr7Y

3
Quake / So anyone miss me?
« on: February 26, 2010, 08:22:47 PM »
Guess who's bored with the new games and back to this.. Yea.. me..
Can't believe Im playing the game I couldnt wait to buy in December of 1997... HAHA!

But Im back! And ps.. Mage Warehouse is back running..
Need some help with it as I am BAD with setting up a server as its been only about 10yrs since I tried it.

4
Quake / Re: Warehouse
« on: January 19, 2007, 06:03:56 PM »
I think he is referring to Mage Warehouse. It has been around forever and is still out there. I had it until I built my new rig the other day.

I remember Mage's Warehouse, I used to play over there before I discovered xquake. I didn't know they still ran that server. Maybe I should stop by there and see if [Mage]Techyon is still around.  :rocketright:


Sup man, I dont recognize that nickname, But I'm sure your someone I know.

5
Quake / Re: Warehouse
« on: January 19, 2007, 06:01:39 PM »
Mage Warehouse still runs,
Its the Original Warehouse server.

Its at 66.45.101.50:27910

I added the map levels.bsp into a mapcycle in a attempt to get more traffic there,
But its not downloading the map for everyone.

So, Here is the map!
http://www.clanmage.net/~techyon/levels.bsp

I know the server is running worse than it used to but its been dead for so long that I havent spent alot of time working on it.



Yea!

What he said!.... hehehhe

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