Rates Given - NIN-IceFox

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Quake / q2r-zthrdm1 Map Release
Nice Job / Good Work Nice Job / Good Work
on October 19, 2023, 03:33:04 PM to ZeTHeR
I would like to announce the release of my first deathmatch map zthrDM1. It is supported on both standard q2 (currently has issue working to fix) and q2r, but the look and feel of the new q2r is where this shines.  The map is q2dm8, but 100 percent re-envisioned and rebuilt from the ground up, leaving only a vague feel of familiarity. Bot nav file included for q2r.
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Religion, and the Changing Moral Zeitgeist / Re: But seriously folks...
Demonstrates Exceptional Knowlege of the Game Demonstrates Exceptional Knowlege of the Game
on October 23, 2021, 11:16:38 PM to Focalor
Technically, Christians are cannibals.

Technically, you could CHOOSE to disbelieve that Catholics actually possess the power to turn wine into blood, and thus shrug off most of everything else they do or say as senseless and unimportant... but it seems you'd rather CHOOSE to have a problem with it.

It's like the fact that they believe in God seems to ruin your life. I can assure you, the fact that YOU choose to NOT believe in God does not ruin their enjoyment of life.

At some point you gotta learn to say fuck it and just ignore things that don't really effect you. Here in the USA, everyone has the right to life, liberty, and pursuit of happiness. Stop pursuing what makes you miserable and get on with the happy part.
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weapons / Appreciation for Ice Wolf and Null
Rock On Rock On
on April 24, 2020, 09:10:32 PM to Reefer
Hey there longtime Wod-X lurker, first time poster. I just wanted to say thank you to Ice Wolf and Null for these awesomely playable beautiful maps you guys make and have been making. Your creativity and enthusiasm is inspiring, and makes the game more fun for all of us. I am always excited to check the Tastyspleen server to see when a new map has been uploaded. Thank you guys, keep on crushing it.
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weapons / Re: Some missing files
Nice Job / Good Work Nice Job / Good Work
on June 07, 2019, 08:47:32 PM to ruiner
These missing textures and files should be fixed now. Thanks for letting us know.
5
weapons / Suggestions for WOD-X
Insightful Insightful
on June 07, 2019, 08:32:53 PM to ZunBee
Hi r1.

I have some suggestions for WOD-X.
I have no idea if they are easy or difficult to implement, or even correct, but they are:

- All WODX weapons have their respective binds, for example bind key freezeweeper that directly selects the freezeweeper, but if I want to use chaingun I have to scroll for all until I get the chaingun, because the bind key chaingun does not select it, it goes selecting all in rotation. So, if we had a bind key chaingun_default, for example, would make it easier to select this weapon without having to use the bind key chaingun itself. Same for shotgun, supershotgun, machinegun, hyperblaster and railgun.

- The ammos seem to be few, they end up very fast. Perhaps having infinity ammo for all weapons, except rockets and grenades of course, would improve this feeling of frustration by fire little. In addition, I imagine it would be lighter for the server not to load the many ammo packs.

- Just as in tourney mod using the green names of the players who killed us or we killed it would make it easier to know who killed us or we killed. In many times of frantic action we cannot know due to the excess information in the lines of the console, and in this case the names highlighted in green would be great.

- And also, like in other games like Q3, Warsow, etc., the implementation of a kill sound would help to know when we killed someone. Useful to know if that IED / Shambler / Airstrike / etc that we left somewhere killed someone. LOL

- Addition of the number of cells on the screen, below the credits / score. Useful to know if we still have enough to trigger sonic, IEDs, etc.

- The chasecam could be in the eyes of the player instead of 3rd person, so we will have the real notion of how he plays.

- The id command could be turned on by default for all players without the need to activate it at the beginning of each match (it could have the option to turn off, and this becomes fixed if the player does not want to use it). Also, you could use the code implemented in wod 7.51 that works very well, the name appears instantly on the screen, since this of the wodx takes a long time to appear or even does not appear!

- A nuclear tech that appears 1 or 2 times randomly during the game that when triggered causes a nuclear explosion that leaves the screen all white with earthquake and that kills all in the server or at least all that are in good range of reach.

- A dynamic fraglimit in which with a certain number of players in the server it rises from 30 to 50, or the opposite if it has less players, because sometimes some player does 30 frags in only 3 minutes.

- A command to enter the console that lists ALL the commands and binds of WODX and keep updated.

- Option of gamex86.dll updated for windows besides linux in a specific topic here in this forum. (The last version I have is the 2.3 of 2016 that I found "lost" at http://whaleseye.tastyspleen.net/quake2/weapons/maps/ ...  2.6 is for linux).

Well, for now, that's all I remember.
Thank you! ;)

Obs: If anyone else has any other suggestions for WOD-X, they are welcome to collaborate.
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weapons / Re: Suggestions for WOD-X
Rock On Rock On
on June 07, 2019, 08:30:36 PM to ruiner
Hey ZunBee,
Awesome post! Thanks for all your suggestions.
I'll try to take them into consideration for the next update.
Here's wodx 2.6 dll for windows:
http://tastyspleen.net/~p1/quake2/weapons/maps/wodx26win.zip

Cheers,
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/dev/random / Re: HBO's GAME OF THRONES - OFFICIAL THREAD
Flawless Logic Flawless Logic
on May 07, 2019, 12:47:38 PM to quadz

https://www.youtube.com/watch?v=yV_cmmDQPoE

"Game of Thrones Season 8 Episode 4 was the final episode of Game of Thrones, and most people didn’t even realize it.  Although many viewers missed this part, at the end of this episode Daenerys was killed along with both her dragons, Tyrion, and a big chunk of her Unsullied, all of whom succumbed to a lethal dose of terminal stupidity.  That didn’t happen you say?  Let me prove to you that it did, and that everything proceeding from this point forward is a complete and total lie, delusional fan fiction of the lowest kind."

 :dohdohdoh: :raincloud:


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weapons / Re: WOD-X gameplay documentation
Rock On Rock On
on June 17, 2018, 11:11:03 PM to ruiner
Great work kits, nice and in-depth. What's next... a wodx/strogg novel?  :D
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weapons / Re: New original featured whale map, the_warhead
Rock On Rock On
on June 02, 2018, 07:32:31 AM to NoBugsOnMe
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weapons / Re: New original featured whale map, the_warhead
Rock On Rock On
on June 02, 2018, 07:30:13 AM to beaver
nice! big fan of all the WODX maps!  :yessign:
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