Poll

Is a site featuring a pak item archive useful to you?

Hell yes! I always wished someone would've made something like this!
10 (76.9%)
Ehhhh... I already have a good customized PAK, but maybe I'll find something interesting, who knows.
3 (23.1%)
No. Why did you waste your time doing this when you could've been doing something more useful, like watching paint dry?
0 (0%)

Total Members Voted: 13

Author Topic: Focalor's Pak Item Archive  (Read 4268 times)

Offline |iR|Focalor

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Focalor's Pak Item Archive
« on: March 03, 2008, 09:10:47 PM »
So I began looking around the internet a few months back for PAK files. I ended up downloading a bunch from here, there, and everywhere. I tried out a few, and none of them were 100% to my liking. So I ended up downloading a Pak file editor, sifting through them all, and picking out the parts I wanted. It took me a little while because I had so many, there were so many choices. By the time I was finished, I thought to myself... why isn't there a site where you can simply choose from these individual items rather than having to go through all this mess of browsing through pak after pak (if anyone knows of such a site, by all means, let me know). I saw one site that offers downloads of individual crosshairs for Quake2 (which I have linked on my page), but I never managed to find a site that offered the same thing for ALL pak file items. So I said to myself, "Well, since no one else will do it, I will."

And so... check it out:


My HTML knowledge is pretty simple and basic, as you can tell from the simplistic appearance, but hey, it's functional.

If you'd like to contribute something to my archive that you don't see there, hit me up here and we'll figure out how to get the files to me. I will gladly give you proper credit for anything you provide that you have authored. If you have any comments or suggestions, fire away. If you have a Quake2 site of your own and would like to trade links, let me know, I'll gladly link you, hopefully you'll reciprocate.
« Last Edit: March 03, 2008, 09:23:07 PM by Focalor »
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Offline WiFi_Man

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Re: Focalor's Pak Item Archive
« Reply #1 on: March 05, 2008, 12:47:10 PM »
Sweet!  Now my screen can stay somewhat readable even on those painfully bright JUMP maps (and apparently PakScape works great under WINE, too).

I'd recommend removing the splash page (as cool as it looks, it'll slow down users as well as confuse search engines and text browsers), and adding some alt text for the menu images.  The button font could be a bit more readable, too, although many browsers will display alt text when the cursor hovers over an image.

I think it's slightly ironic that you went overboard with the aimbot page, and yet offer a brightskin pak... :D

Anyway, well organized and useful site; thanks for putting it up!
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Offline peewee_RotA

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Re: Focalor's Pak Item Archive
« Reply #2 on: March 05, 2008, 01:07:54 PM »
Quote
If you don't like how normal single colored brightskins look so incredibly unrealistic and flat, you might like these.

That's like saying
:nana: <--- this smiley looks more realistic than this smiley ---> :humm:
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Offline |iR|Focalor

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Re: Focalor's Pak Item Archive
« Reply #3 on: March 05, 2008, 03:30:45 PM »
Sweet!  Now my screen can stay somewhat readable even on those painfully bright JUMP maps (and apparently PakScape works great under WINE, too).

If you're talking about the console characters with black backings, yes, I highly recommend using those. I don't currently have them in my own pak file, I'm planning on making a Focalor'sPak v2.0 which will include them. Presently, I use the stock conchars. I don't like them. When taking screenshots of the scoreboard at the end of a game, the conchars with black backings prevent the similar colors on the map from obscuring the text.

I included a download of PakScape because PakExplorer is pointless and useless. With the version of PakExplorer I had (I'm not sure if there are any others), the installer was all in fucking german or bosnian or some shit. *click* *click* "Hmm.....ok..... well, I hope this ain't malware, .....let's find out." *click* All it seemed to do was merely display what was contained in the file, it wouldn't let me add or delete anything.


I'd recommend removing the splash page (as cool as it looks, it'll slow down users as well as confuse search engines and text browsers), and adding some alt text for the menu images.  The button font could be a bit more readable, too, although many browsers will display alt text when the cursor hovers over an image.

Splash page? Do you mean the entrance page (index)? Eh, I can't get rid of that, my parole officer requires it.  ;)

Confuse search engines? How so? I could probably add some text in black at the bottom (to make it invisible) with certain search keywords. I think there's a way to encode that into the page another way, but I don't know how to do it. I'm just an html-noob.



Quote
If you don't like how normal single colored brightskins look so incredibly unrealistic and flat, you might like these.

That's like saying
:nana: <--- this smiley looks more realistic than this smiley ---> :humm:

In many of the pak files I have, they contain brightskins that are nothing more than one color spread over the PCX skin file. Elysium's brightskins are like the normal skins having contour shading and suit details, but with a neon color for the suit, while keeping the original heads and arms. Personally, I don't like the appearance of the single colored skins. They just look crappy. I thought Elysium's skins looked better than anything else I had ever seen, so I included them. Both of those are the only pak files I personally use. My custom pak is "pak8", I have the brightskins named "pak9" so that I can easily remove them if I don't want to use them.

By the way... Elysium, I never asked your permission to post those even though I did give you authoring credit for them, if you read this and would like me to remove those skins from my page, I will do so.
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Offline peewee_RotA

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Re: Focalor's Pak Item Archive
« Reply #4 on: March 05, 2008, 04:38:00 PM »
In many of the pak files I have, they contain brightskins that are nothing more than one color spread over the PCX skin file. Elysium's brightskins are like the normal skins having contour shading and suit details, but with a neon color for the suit, while keeping the original heads and arms. Personally, I don't like the appearance of the single colored skins. They just look crappy. I thought Elysium's skins looked better than anything else I had ever seen, so I included them. Both of those are the only pak files I personally use. My custom pak is "pak8", I have the brightskins named "pak9" so that I can easily remove them if I don't want to use them.

Understood, but realistic is an odd way to describe it. Realistically they'd be wearing camo and the players would not be 4 foot tall perspectively.
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Offline [BTF] Reflex

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Re: Focalor's Pak Item Archive
« Reply #5 on: March 07, 2008, 05:30:07 AM »
Looks good man.    I spent about a week solid on my pak file while I was offline for a few months..

    still tweaking :)
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Offline WiFi_Man

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Re: Focalor's Pak Item Archive
« Reply #6 on: March 10, 2008, 12:17:49 PM »
Confuse search engines? How so? I could probably add some text in black at the bottom (to make it invisible) with certain search keywords. I think there's a way to encode that into the page another way, but I don't know how to do it. I'm just an html-noob.

Search engines and text-mode browsers just see a bunch of linked images, with no indication of what they're linked to (except by deciphering the URL).  At the very least you could turn this:
Code: [Select]
<img src="http://focalor.tastyspleen.net/images/FocalorSigil.gif">
into this:
Code: [Select]
<img src="http://focalor.tastyspleen.net/images/FocalorSigil.gif" alt="Sigil of Focalor (enter site)">
and likewise add alt text to the menu images:
Code: [Select]
<a href="http://focalor.tastyspleen.net/news.html"><image border="0" id='button1'
src="http://focalor.tastyspleen.net/images/buttons/news1.png" alt="News"
onmouseover = 'document.getElementById("button1").src = "http://focalor.tastyspleen.net/images/buttons/news2.png"'
onmouseout =  'document.getElementById("button1").src = "http://focalor.tastyspleen.net/images/buttons/news1.png"'
></a>

Also, I can't seem to find the <image> element in either HTML 4 or XHTML 1, although it works fine on both browsers I tested... I'd recommend changing it to <img>.
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Offline UUD-40

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Re: Focalor's Pak Item Archive
« Reply #7 on: March 10, 2008, 06:15:58 PM »
cool
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Offline |iR|Focalor

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Re: Focalor's Pak Item Archive
« Reply #8 on: March 11, 2008, 04:52:04 AM »

Search engines and text-mode browsers just see a bunch of linked images, with no indication of what they're linked to (except by deciphering the URL).  At the very least you could turn this:
Code: [Select]
<img src="http://focalor.tastyspleen.net/images/FocalorSigil.gif">
into this:
Code: [Select]
<img src="http://focalor.tastyspleen.net/images/FocalorSigil.gif" alt="Sigil of Focalor (enter site)">
and likewise add alt text to the menu images:
Code: [Select]
<a href="http://focalor.tastyspleen.net/news.html"><image border="0" id='button1'
src="http://focalor.tastyspleen.net/images/buttons/news1.png" alt="News"
onmouseover = 'document.getElementById("button1").src = "http://focalor.tastyspleen.net/images/buttons/news2.png"'
onmouseout =  'document.getElementById("button1").src = "http://focalor.tastyspleen.net/images/buttons/news1.png"'
></a>


If I'm thinking correctly about what you're saying concerning "alt text", doesn't that cause a little dialogue box to appear when you rollover an image? Since I have the button images coded to change upon rollover, that would just look like shit in my opinion. A lot of people have a pet peeve about allowing the target for a link to be displayed in the status bar along the bottom of the browser. I for one like to know that what I'm clicking on isn't going to direct me somewhere I'm not wanting to go. If someone can't read the buttons, they can read the status bar, the page names are pretty self explanatory.

Also, I can't seem to find the <image> element in either HTML 4 or XHTML 1, although it works fine on both browsers I tested... I'd recommend changing it to <img>.

Uhhhhhhhh..................greek! Like I said, I'm an HTML noob, you'll have to explain that one a little more. What purpose would that serve, an example of how to do it, etc.
« Last Edit: March 11, 2008, 04:54:26 AM by Focalor »
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