In my binds.cfg to work the volume controls I have:bind = volume_upbind - volume_dn
// ---Weapon/Item Drop Aliases--- alias m1 "play misc/menu1" alias m2 "play misc/menu2" //------------Weapons----------- alias x1 "drop Rocket Launcher" alias x2 "drop Railgun" alias x3 "drop Super Shotgun;drop Shotgun" alias x4 "drop Chaingun;drop HyperBlaster;drop MachineGun" //-------------Ammo------------- alias a1 "drop Rockets" alias a2 "drop Slugs" alias a3 "drop Shells" alias a4 "drop Bullets;drop Cells" //-------------Drops------------ alias +w1 "x1;a1; say_team $ret Hey Teamate! $arw [DROPPED] [RL] $loc_here ;m1" alias -w1 "m2" alias +w2 "x2;a2; say_team $ret Hey Teamate! $arw [DROPPED] [RG] $loc_here ;m1" alias -w2 "m2" alias +w3 "x3;a3; say_team $ret Hey Teamate! $arw [DROPPED] [SSG,SG] $loc_here ;m1" alias -w3 "m2" alias +w4 "x4;a4; say_team $ret Hey Teamate! $arw [DROPPED] [CG,MG,HB] $loc_here ;m1" alias -w4 "m2" //------------------------------ bind RIGHTARROW +w1 bind DOWNARROW +w2 bind LEFTARROW +w3 bind UPARROW +w4// ---ZOOM binds---set fovnorm 90 set sensnorm 6.5set fov $fovnorm bind f zoominbind v zoomout alias zoomin in1alias zoomout zoomnormalias zoomnorm "fov $fovnorm; sensitivity $sensnorm; alias zoomin in1"alias in1 "fov 65; sensitivity 5; alias zoomin in2; alias zoomout zoomnorm"alias in2 "fov 55; sensitivity 3; alias zoomin in3; alias zoomout in1"alias in3 "fov 45; sensitivity 2.5; alias zoomin in4; alias zoomout in2"alias in4 "fov 35; sensitivity 1.5; alias zoomout in3"// ---Double jump alias---alias w8 "wait; wait; wait"alias +dj "+moveup; w8; -moveup; w8; +moveup"alias -dj "-moveup"bind alt "+dj"//Demo Recordingbind F5 "stop;record ${$time}-${$date}-${$mapname}"// ---gl_modulate toggle for super dark maps---alias brighten "set gl_modulate 10; bind m darken"alias darken "set gl_modulate 2; bind m brighten"bind m darkenbind , vid_restart// --sky toggle---alias sky1 "sky carnival; bind f8 sky0"alias sky0 "sky black; bind f8 sky1"bind f8 sky1// ---in-game volume change binds---bind / "vup"bind . "vdn"alias vup vol_03alias vdn vol_01alias vol_00 "set s_volume 0.0;alias vup vol_01;alias vdn vol_00;echo VOLUME |---------- 0"alias vol_01 "set s_volume 0.1;alias vup vol_02;alias vdn vol_00;echo VOLUME -|--------- 1"alias vol_02 "set s_volume 0.2;alias vup vol_03;alias vdn vol_01;echo VOLUME --|-------- 2"alias vol_03 "set s_volume 0.3;alias vup vol_04;alias vdn vol_02;echo VOLUME ---|------- 3"alias vol_04 "set s_volume 0.4;alias vup vol_05;alias vdn vol_03;echo VOLUME ----|------ 4"alias vol_05 "set s_volume 0.5;alias vup vol_06;alias vdn vol_04;echo VOLUME -----|----- 5"alias vol_06 "set s_volume 0.6;alias vup vol_07;alias vdn vol_05;echo VOLUME ------|---- 6"alias vol_07 "set s_volume 0.7;alias vup vol_08;alias vdn vol_06;echo VOLUME -------|--- 7"alias vol_08 "set s_volume 0.8;alias vup vol_09;alias vdn vol_07;echo VOLUME --------|-- 8"alias vol_09 "set s_volume 0.9;alias vup vol_10;alias vdn vol_08;echo VOLUME ---------|- 9"alias vol_10 "set s_volume 1.0;alias vup vol_10;alias vdn vol_09;echo VOLUME ----------| 10"// ---in-game config status verification---alias showvol "echo VOLUME = $s_volume"alias showglmod "echo GL_MODULATE = $gl_modulate"alias showvsync "echo V-SYNC = $gl_swapinterval"alias showstatus "showvsync;showvol;showglmod"bind \ "showstatus"// ---demo playback aliases---alias time1 " bind t timescale 0.5"alias time2 "bind y timescale 1"alias time3 "bind u timescale 10"alias timestuff "time1; time2; time3"alias reg1 "bind u say Thx"alias reg2 "bind t messagemode2"alias reg3 "bind y messagemode"alias regstuff "reg1; reg2; reg3" alias regmode "regstuff; bind f11 directormode; echo =regular mode="alias directormode "timestuff; bind f11 regmode; echo =director mode="bind f11 "directormode"// ---use specific item binds---alias blast "use blaster"alias shot "use shotgun"alias ssg "use super shotgun"alias mac "use machinegun"alias chain "use chaingun"alias nadel "use grenade launcher"alias rl "use rocket launcher"alias hyper "use hyperblaster"alias rg "use railgun"alias bfg "use bfg10k"alias nade "use grenades"bind 0 "bfg"bind 1 "blast"bind 2 "shot"bind 3 "ssg"bind 4 "mac"bind 5 "chain"bind 6 "nadel"bind 7 "rl"bind 8 "hyper"bind 9 "rg"bind g "nade"alias bulletweps "mac; hyper; chain"bind b "use rebreather; use environment suit"bind i "use invulnerability"bind q "use quad damage"bind p "use power shield; use power screen"// ---favorite weapon binds on mouse---bind MOUSE2 "bulletweps"bind MOUSE3 "shot; ssg"bind MWHEELDOWN "rg"bind MWHEELUP "bfg; nadel; rl"// ---toggle that changes my mouse2 button to the osp hook---alias regmouse2
Krez stfu i admit u owned me with 3 times my ping i dont deny the truth.
I have absolutely no alias's in my config. in 10+ years of q2 ive never used them, can someone explain exactly what they are good for?
[RB]V!TaL: YOU QUOTE ME I KILL YOU
I have a separate alias.cfg, I have so damn many, but I need a bunch more! Here are a couple I can't live without.