Author Topic: Quake 2 training mod?  (Read 6030 times)

Offline Creamy_Goodness

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Quake 2 training mod?
« on: May 01, 2013, 10:35:02 PM »

> This past November, I introduced my nephew Austin to Quake 2, and got him to start playing online. As you can imagine, he's not that good of a player yet, and he only gets a chance to play while visiting my house. He's coming by this weekend, and I plan to show him some basic techniques, mainly circle strafing and rocket jumping. I recently came across a Planet Quake article about a training mod called DeFRaG, and it sounds very impressive. (http://planetquake.gamespy.com/View.php?view=MOTW.Detail&id=152) However, the mod appears to be available only for Quake 3. Is there a Quake 2 equivalent of this mod out there? It would be extremely useful not only for training Austin, but for training myself as well.
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Offline VaeVictis

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Re: Quake 2 training mod?
« Reply #1 on: May 01, 2013, 10:38:42 PM »
defrag is q3's jump mod

q2 is just jump

and... well... its not that noob friendly usually

defrag is ridiculous... and so is jump...

easier just to trial by fire and hop on dm
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Offline random

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Re: Quake 2 training mod?
« Reply #2 on: May 01, 2013, 11:11:20 PM »
and... well... its not that noob friendly usually

defrag is ridiculous... and so is jump...

cant speak for defrag, but q2 jump is not ridiculous. they have tutorial maps for basic jumping on TS Jump server (maybe u should try those too vae)
there are plenty of them. if you need a list of those creamy goodness let me know i will make a map list for you.
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Offline VaeVictis

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Re: Quake 2 training mod?
« Reply #3 on: May 01, 2013, 11:54:59 PM »
and... well... its not that noob friendly usually

defrag is ridiculous... and so is jump...

cant speak for defrag, but q2 jump is not ridiculous. they have tutorial maps for basic jumping on TS Jump server (maybe u should try those too vae)
there are plenty of them. if you need a list of those creamy goodness let me know i will make a map list for you.

just startin out though... eh...

and yeah defrag has tutorial maps too lol

personally, i think you get a little ffa action in... THEN go play jump if you want to polish up

playing is the best way to get better
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Offline wallppen

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Re: Quake 2 training mod?
« Reply #4 on: May 02, 2013, 03:22:26 AM »
 :rocketright:
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Offline The Happy Friar

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Re: Quake 2 training mod?
« Reply #5 on: May 02, 2013, 09:13:54 AM »
Best way to learn how to play is to play.  Load up some bots on your machine (eraser maybe?) and let him play against those. Getting slaughtered every time you play MP is a drag and will turn him away, so bots are the best things to frag against for a few games.  Then get him to play vs friends.  :)
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Offline adz1La

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Re: Quake 2 training mod?
« Reply #6 on: May 02, 2013, 08:17:28 PM »
vote map tgajump1, you're welcome..
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Offline bluemeanies

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Re: Quake 2 training mod?
« Reply #7 on: May 02, 2013, 08:21:42 PM »
goto zigbot

??
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Offline Creamy_Goodness

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Re: Quake 2 training mod?
« Reply #8 on: May 03, 2013, 02:35:11 PM »

@random

"cant speak for defrag, but q2 jump is not ridiculous. they have tutorial maps for basic jumping on TS Jump server (maybe u should try those too vae)
there are plenty of them. if you need a list of those creamy goodness let me know i will make a map list for you."

> Thanks for the offer, but I don't think that will be necessary. I could never understand the whole jump mod concept, as it's just not my thing. If there was a Quake 2 mod out there that was designed to improve a player's aim or dodging skills, I could more easily get on board with something like that.

----------

@The Happy Friar

"Best way to learn how to play is to play.  Load up some bots on your machine (eraser maybe?) and let him play against those. Getting slaughtered every time you play MP is a drag and will turn him away, so bots are the best things to frag against for a few games.  Then get him to play vs friends.  :)"

> Eraser Bot. Wow. I haven't used that since 1999, and that was before Austin was born. I wouldn't mind firing it up again if it could help him improve his skills.
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Offline The Happy Friar

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Re: Quake 2 training mod?
« Reply #9 on: May 03, 2013, 08:22:41 PM »
How old is he?  My (now) 4 year old plays Q2 & UT2K4 in sp/bot mode.  My 8 and 12 year old play me in Q2 sometimes.  The 12 year old plays UT2K4 against a kid from school occasionally (which is weird because the game's old compared to what most kids these days play).
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Offline VaeVictis

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Re: Quake 2 training mod?
« Reply #10 on: May 04, 2013, 01:26:01 AM »
How old is he?  My (now) 4 year old plays Q2 & UT2K4 in sp/bot mode.  My 8 and 12 year old play me in Q2 sometimes.  The 12 year old plays UT2K4 against a kid from school occasionally (which is weird because the game's old compared to what most kids these days play).

uk2k4 is fucking awesome though and runs on pretty much anything :P

plus 2k4 is WAYYYY better than ut3... ut3 just has better vehicles


@random

"cant speak for defrag, but q2 jump is not ridiculous. they have tutorial maps for basic jumping on TS Jump server (maybe u should try those too vae)
there are plenty of them. if you need a list of those creamy goodness let me know i will make a map list for you."

> Thanks for the offer, but I don't think that will be necessary. I could never understand the whole jump mod concept, as it's just not my thing. If there was a Quake 2 mod out there that was designed to improve a player's aim or dodging skills, I could more easily get on board with something like that.

----------

@The Happy Friar

"Best way to learn how to play is to play.  Load up some bots on your machine (eraser maybe?) and let him play against those. Getting slaughtered every time you play MP is a drag and will turn him away, so bots are the best things to frag against for a few games.  Then get him to play vs friends.  :)"

> Eraser Bot. Wow. I haven't used that since 1999, and that was before Austin was born. I wouldn't mind firing it up again if it could help him improve his skills.


bots wouldn't be bad

jump mod is the only "practice" mod though, helps you learn movement, get comfy with the engine, and fine tune your control over things like mouse movement (which helps aim)

if q2 is too old school for em (which it likely is) q3 has good bot support... and quakelive is probably easier to just drop into due to the skill tier system
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Offline The Happy Friar

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Re: Quake 2 training mod?
« Reply #11 on: May 04, 2013, 07:08:45 AM »
uk2k4 is fucking awesome though and runs on pretty much anything :P

Yes it is.   They broke the Assault mode though.  In the original UT that was the only thing I played, it was amazing, great, super.  Un 2k4 they made it boring.
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Offline LedZep

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Re: Quake 2 training mod?
« Reply #12 on: May 04, 2013, 12:11:54 PM »
I usually RJ to mega in dm1 :P Fuck the crate jumps, too much praying. But yeah, give your nephew a try at jumpmod, and make sure it's the right client, so he won't have to spamlook in every direction like I always did :D

uk2k4 is fucking awesome though and runs on pretty much anything :P

Yes it is.   They broke the Assault mode though.  In the original UT that was the only thing I played, it was amazing, great, super.  Un 2k4 they made it boring.

How did 2k4 break assualt? I even remember playing AS_Frigate port on ut2k4. But yeah ut99 has its own goodness. If it wasn't for the bugged out netcode and discontinued fanbase patch support, I'd still be rocking it in good ol' ut99 :)

Offline The Happy Friar

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Re: Quake 2 training mod?
« Reply #13 on: May 04, 2013, 01:36:28 PM »
I guess it's not that UT2K4 broke the assault code/gameplay, the maps sucked.  UT99 had the maps be much more of a push to the objective.  You had to fight your way there.  2K4 make it less intense, more like Onslaught but w/o vehicles & objectives instead of node points.

ETQW was the best advancement of an assault gametype imho.
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Offline Creamy_Goodness

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Re: Quake 2 training mod?
« Reply #14 on: May 04, 2013, 06:52:31 PM »

@The Happy Friar

"How old is he?  My (now) 4 year old plays Q2 & UT2K4 in sp/bot mode.  My 8 and 12 year old play me in Q2 sometimes.  The 12 year old plays UT2K4 against a kid from school occasionally (which is weird because the game's old compared to what most kids these days play)."

> Austin's 12, and he's starting out on Quake at a much younger age than I did. (I was around 16 when his father first introduced me to the game.) He's actually more into Super Smash Bros. and Super Mario Galaxy than FPS type games, and he's probably the only person in our family who likes Mario more than I do. Unfortunately, Austin couldn't make it here today since one of his parents' cars broke down over the weekend, possibly on the way here. I guess his Quake training will have to wait for another weekend.

----------

@VaeVictis

"bots wouldn't be bad

jump mod is the only "practice" mod though, helps you learn movement, get comfy with the engine, and fine tune your control over things like mouse movement (which helps aim)

if q2 is too old school for em (which it likely is) q3 has good bot support... and quakelive is probably easier to just drop into due to the skill tier system"

> So the jump mod not only helps with jumping, but with other aspects of the game too? If that's the case, I might give it a try after all someday, I don't know. As far as Quake 3 goes, I haven't played that for who knows how long, but I still have the installation CD lying around.

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