Author Topic: SIGNAL WARS II  (Read 20370 times)

Offline quadz

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Re: SIGNAL WARS II
« Reply #15 on: November 17, 2012, 05:35:28 PM »
Amazing system. Just want to add that.

Just think of it as a useless sociological experiment. :spam4:

It appears Elyisum was correct when he suggested starting at zero and eliminating negative values.  Having the min/max range be [0,10] seemed to function OK for awhile.  As soon as negatives were reintroduced and the min/max was changed to [-10,10] then the downvote faeries perked up.

What I had really wanted to try was a system that allows upvotes/downvotes on a per-post basis.  But it doesn't work that way.  (Maybe there's a forum mod that implements per-post votes.)

For the hell of it I've changed the config to show the existing +/- votes as discrete values instead of a total.  Now one can see all the hard work put in by the downvoters.

:dohdohdoh:
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Offline fdrjk

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Re: SIGNAL WARS II
« Reply #16 on: November 17, 2012, 05:40:32 PM »
I like it. Although, I expect everybody to be at -100 by the end of next week.
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Offline bluemeanies

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Re: SIGNAL WARS II
« Reply #17 on: November 17, 2012, 06:05:04 PM »
...I expect everybody to be at -100 by the end of next week.
I will wear my -100 with pride as well...
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Offline adz1La

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Re: SIGNAL WARS II
« Reply #18 on: November 17, 2012, 06:15:07 PM »
 :raincloud:
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Offline fdrjk

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Re: SIGNAL WARS II
« Reply #19 on: November 17, 2012, 06:17:09 PM »
I think the smite fairy just arrived.
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Offline yahoo

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Re: SIGNAL WARS II
« Reply #20 on: November 17, 2012, 06:33:37 PM »
I think the smite fairy just arrived.

heheh
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Offline fdrjk

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Re: SIGNAL WARS II
« Reply #21 on: November 17, 2012, 06:39:38 PM »
Excellent avatar, yahoo. Super elastic talking dog is my favorite character.
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Offline |iR|Focalor

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Re: SIGNAL WARS II
« Reply #22 on: November 17, 2012, 07:17:34 PM »
As soon as negatives were reintroduced and the min/max was changed to [-10,10] then the downvote faeries perked up.

 :smiley_abwq: :innocent:
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Offline yahoo

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Re: SIGNAL WARS II
« Reply #23 on: November 17, 2012, 07:20:36 PM »
Excellent avatar, yahoo. Super elastic talking dog is my favorite character.

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Offline @ngeldust-CRU

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Re: SIGNAL WARS II
« Reply #24 on: November 21, 2012, 06:25:41 AM »

Who let the dogs out? Who Who woof  :rockon:
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You Suffer But Why?

Offline quadz

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Re: SIGNAL WARS II
« Reply #25 on: January 20, 2013, 06:23:25 PM »
What I had really wanted to try was a system that allows upvotes/downvotes on a per-post basis.  But it doesn't work that way.  (Maybe there's a forum mod that implements per-post votes.)

All I've been able to find is a mod which adds a "Like" button to each post.

I'm not sure yet if it works the way I would want. I want it to keep a total for each post, not show some sort of grand total per user.


:exqueezeme:
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Offline Sgt. Dick

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Re: SIGNAL WARS II
« Reply #26 on: January 20, 2013, 07:56:06 PM »
I like you, but the heart thing may make people talk  :purpleshock:
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aka IOU

Offline quadz

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Re: SIGNAL WARS II
« Reply #27 on: January 20, 2013, 08:18:21 PM »
I like you, but the heart thing may make people talk

Hah  " :heart: :heart: :heart: :heart: :heart: :heart: "

'Twas the mod default.  Tweaked a bit now...


:dohdohdoh:
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Offline |iR|Focalor

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Re: SIGNAL WARS II
« Reply #28 on: January 20, 2013, 10:42:41 PM »
I worked hard to earn my -80 points. How the hell am I supposed to gauge how much of an asshole I am now?

Everyone... "like" this post if you think I'm an asshole. 
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Offline fdrjk

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Re: SIGNAL WARS II
« Reply #29 on: January 21, 2013, 05:06:12 AM »
 :heart:
 
also, what is this, facebook?
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