Author Topic: Diablo 3, who's playing it and what do you think so far?  (Read 8723 times)

Offline The Dreaming Dragon

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #15 on: July 01, 2012, 02:36:50 AM »
Now after beating Diablo with a few character types,I will give my updated assessment of the game. Where people find the time to work up several characters to Inferno levels is beyond me....

Although the engine and artdirection are breathtaking,I must say a number of key elements that make something a Diablo game are missing. A real lack of randomness for one. For a game destined for constant repeat playthroughs,the level set up is painfully the same and no amount of occasional Special Events will change that. Even the monsters are the same in every place without fail:the only variables are what miniboss shows up here and there. And they only bothered to make 3 types of buff altars too. The experience will get stale very quickly,unless an expansion does some heavy reworking.

Characters lack skill trees. New abilities and ehancements may unlock over time,but I find myself drifting back to older skills that are far more useful than most of the newer ones. And equipping any sort of weapon doesn't change the nature of the attack skill.A witchdoctor can us a knife or a mace,but still blows darts or tosses skulls. I'm still not sure what stats increase when a level is gained. So why woul one start another character of the same archetype if there would be no difference that what toys it finds?

And speaking of toys...the Loot is Boring. Why bother to name it if its just a randomization of 8 or so abilites? I am beginning to see glimmers of other things equipment can do,but I have yet to se anything like the uniques found in Diablo 2,unless they are saving those and set items for the Hell and Inferno levels alone. Unless you have to BUY them in the auction house. I suppose Blizzard has spent the last decade watching truely crazy people spend crazy Real Money in EBay auctions for their Diablo 2 stuff,so they naturally want to make that money themselves. Hence the inconveniently  rigid server DRM stuff. But make the Loot attractive,not just from their stat enhancements. You know what game did Loot reaay well? Titan Quest! In that game the critters used the treasure they drop,so if you saw a goatman with a funny looking club heading your ay,you'd know it was a Rare or better,and you'd feel it slamming into you too! There's a fan made enhancement program that could up the quality of the loot,but it would make the gme that much harder since the monsters would use it on you. Someone please clarify what the stuff is like at the higher levels,and why I should bother getting them.

So...I'd call Diablo 3 fun,but not something I'll be playing for the next decade like the last two...
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Offline VaeVictis

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #16 on: July 01, 2012, 04:51:04 AM »
Now after beating Diablo with a few character types,I will give my updated assessment of the game. Where people find the time to work up several characters to Inferno levels is beyond me....

Although the engine and artdirection are breathtaking,I must say a number of key elements that make something a Diablo game are missing. A real lack of randomness for one. For a game destined for constant repeat playthroughs,the level set up is painfully the same and no amount of occasional Special Events will change that. Even the monsters are the same in every place without fail:the only variables are what miniboss shows up here and there. And they only bothered to make 3 types of buff altars too. The experience will get stale very quickly,unless an expansion does some heavy reworking.

Characters lack skill trees. New abilities and ehancements may unlock over time,but I find myself drifting back to older skills that are far more useful than most of the newer ones. And equipping any sort of weapon doesn't change the nature of the attack skill.A witchdoctor can us a knife or a mace,but still blows darts or tosses skulls. I'm still not sure what stats increase when a level is gained. So why woul one start another character of the same archetype if there would be no difference that what toys it finds?

And speaking of toys...the Loot is Boring. Why bother to name it if its just a randomization of 8 or so abilites? I am beginning to see glimmers of other things equipment can do,but I have yet to se anything like the uniques found in Diablo 2,unless they are saving those and set items for the Hell and Inferno levels alone. Unless you have to BUY them in the auction house. I suppose Blizzard has spent the last decade watching truely crazy people spend crazy Real Money in EBay auctions for their Diablo 2 stuff,so they naturally want to make that money themselves. Hence the inconveniently  rigid server DRM stuff. But make the Loot attractive,not just from their stat enhancements. You know what game did Loot reaay well? Titan Quest! In that game the critters used the treasure they drop,so if you saw a goatman with a funny looking club heading your ay,you'd know it was a Rare or better,and you'd feel it slamming into you too! There's a fan made enhancement program that could up the quality of the loot,but it would make the gme that much harder since the monsters would use it on you. Someone please clarify what the stuff is like at the higher levels,and why I should bother getting them.

So...I'd call Diablo 3 fun,but not something I'll be playing for the next decade like the last two...

there is quite a bit of differnt things you can get on gear, IAS, crit chance, crit damage, all the different base stats, loh, life steal, life %, MF and GF, the list goes on... if you want to see all the different stats you can hop into the AH and use the filters to see everything thats possible, certain combinations are very good and you can have some pieces of gear with like 6 or 7 properties on it which is awesome :)

the different item types do add some variety depending on class and skill build... like both the barb and dh have passives that change effect depending on what kind of weapon you use... plus you will notice things like higher damage but lower attack speed on these kinds, and the opposite on those kinds... which can matter alot depending on your build

legendaries and set pieces do exist, the drop rates are just crazy low :P ive only found like 4 legendaries, and no set pieces out of 3 (almost 4) lvl 60s, farming quite a bit on a few of em too

normal and nightmare is really just easy mode, won't find any cool gear, won't get a real reason to focus on a good build or really pick apart exactly what you want in your gear... in hell ya kind of start to get some idea of end game concepts, inferno is just a totally different story :)
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Offline The Dreaming Dragon

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Offline VaeVictis

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #18 on: August 25, 2012, 07:28:42 PM »
just beat act I inferno with a melee wizard build... hell yeah :P lol pretty fun screw around build: http://us.battle.net/d3/en/calculator/wizard#WhXgSO!Zgf!ccaZZc
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Offline Th0m@s29

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #19 on: September 18, 2012, 08:24:19 AM »
ROFL LMFAO Ya I have only played 9 hours of it sooo far on the Starter Edition although I do plan to Buy it soon..... I can not give a Full and Detailed Review on the Game just quite yet this early.
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Offline ImperiusDamian

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #20 on: September 18, 2012, 08:48:16 AM »
I've beaten A1 Inferno (after a lot of trials and tribulations!) with a female Barb; working on A2 NM with a wizard, monk and demon hunter. So far I've played witch doctor the least out of the 5 classes. Kind of like I played necro the least out of classic D2's five! (Barely played assassin or druid at all... mostly zons, barbs and sorcs in D2.)
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Offline VaeVictis

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #21 on: September 19, 2012, 02:08:20 AM »
act I inferno is a joke :P i leave my monk just sitting there tanking while i get food and shit... takes me like 15 minutes to do a five valor stack run on the butcher from scratch, only takes like 20-30 seconds to kill the butcher....

act II is pretty difficult, but still not too bad, just annoying with the types of enemies you get :/ FUCKING ACID FLIES!!!

act III makes act II look like a joke... soon as i beat act II, hit act III and some elites are just a complete brick wall... havent gotten to act IV :/ though i haven't put a ridiculous amount of time into act III yet

but they are nerfing inferno AGAIN next patch, and nerfing pretty much all the defensive spells along with it :/ which really upsets me because WHY WOULD YOU EVER DO THAT!!!! they are completely changing some of the skills, and reducing a lot of defensive skills by half.. so stupid this long after launch.... and nerfing inferno again just means anyone that beats it now can't touch the achievement of those who beat it when it launched

so glad borderlands 2 is out now... and tl2 is coming out really soon... love diablo 3 but these patches are really getting on my nerves :/ none of the features we need, just fucking with the mechanics over and over
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Offline fdrjk

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #22 on: September 19, 2012, 03:51:26 AM »
Get a sorcerer in Diablo II.
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Offline Whirlingdervish

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #23 on: September 19, 2012, 10:21:21 AM »
get used to skill nerfs/changes in diablo games... they did it probably 5-6 times with diablo 2 over the years and every time it changed the gg character builds and endgame player strategy by a lot.

I used to have a sorceress that did instantly fatal amounts of damage with Nova, and had a cast rate so fast you couldn't even see the shit blasting out of her as I spammed the button. There wasn't a thing in the game that could stand against it for longer than a couple seconds, and then they nerfed nova damage and added fully lightning immune enemies all over the fucking place rendering the lvl 90+ gg build into total shit.
this was before the magical respec token item was added, so it was pretty much just a giant fucking loss.
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Offline fdrjk

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #24 on: September 19, 2012, 11:40:56 AM »
lolightning. Get fire, it's much better. Put all your points into fireball and watch shit burn.  :evilking:
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Offline Arm0r

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #25 on: September 19, 2012, 11:51:16 AM »
pfft.  Necro>all.
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Offline fdrjk

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #26 on: September 19, 2012, 12:52:23 PM »
Pffft necro is so op. If there's anything in need of a nerf, it's the necromancer; my brother had a necromancer with all of his points going into things that increased his summons, and the only thing that could touch him was a higher level necro.  :nana:
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Offline VaeVictis

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #27 on: September 19, 2012, 05:12:52 PM »
get used to skill nerfs/changes in diablo games... they did it probably 5-6 times with diablo 2 over the years and every time it changed the gg character builds and endgame player strategy by a lot.

I used to have a sorceress that did instantly fatal amounts of damage with Nova, and had a cast rate so fast you couldn't even see the shit blasting out of her as I spammed the button. There wasn't a thing in the game that could stand against it for longer than a couple seconds, and then they nerfed nova damage and added fully lightning immune enemies all over the fucking place rendering the lvl 90+ gg build into total shit.
this was before the magical respec token item was added, so it was pretty much just a giant fucking loss.

diablo 3 has seen the same thing in a matter of months... this is like the third or fourth nerf just to the inferno monsters damage, not to mention everything else that has been fucked with :/

and they still havent added pvp
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Offline fdrjk

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #28 on: September 19, 2012, 05:18:49 PM »
You can expect PvP next month in the form of DLC for $9.99.
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Offline THERSOfi

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Re: Diablo 3, who's playing it and what do you think so far?
« Reply #29 on: September 19, 2012, 08:23:29 PM »
Torchlight 2 comes out tomorrow bitches.
http://www.torchlight2game.com/






Then again, what do I care. I don't even play video games anymore.
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