Author Topic: 100 things you learned from quake 2  (Read 20509 times)

Offline EXTERMINADER

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Re: 100 things you learned from quake 2
« Reply #45 on: February 11, 2012, 07:22:49 PM »
81.) (ESRB Rating: Mature)

Yeah right...
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Offline fdrjk

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Re: 100 things you learned from quake 2
« Reply #46 on: February 11, 2012, 07:25:26 PM »
You're missing the point.  :offtopic:

82.) Grenades can fall from 100 ft. cliffs unscathed, but if it bumps into someone, it automatically explodes.
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Offline EXTERMINADER

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Re: 100 things you learned from quake 2
« Reply #47 on: February 11, 2012, 07:47:06 PM »
81A.) The best time to play Quake 2 is after 9 PM EST on school nights, and after midnight any non-school night.

[21:10] * MCS_FaderJok0 (faderjok@c-xx-xxx-xx-xxx.hsd1.md.comcast.net) Quit (Ping timeout)

[00:06] * @MCS_FaderJok0 (faderjok@c-xx-xx-xx-xxx.hsd1.md.comcast.net) Quit (Ping timeout)

 :busted:
« Last Edit: February 11, 2012, 07:58:26 PM by EXTERMINADER »
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Offline fdrjk

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Re: 100 things you learned from quake 2
« Reply #48 on: February 11, 2012, 08:18:43 PM »
83.) Hugging the wall whilst jumping causes a significant increase of momentum.
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Offline ex

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Re: 100 things you learned from quake 2
« Reply #49 on: February 11, 2012, 10:20:14 PM »
84.)  Quake 2 came when Fader's dad did.
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Offline Sgt. Dick

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Re: 100 things you learned from quake 2
« Reply #50 on: February 12, 2012, 05:06:26 AM »
 :lolsign:
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Offline [BTF] Reflex

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Re: 100 things you learned from quake 2
« Reply #51 on: February 12, 2012, 12:25:10 PM »
85. ) Ice never melts
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Offline The Happy Friar

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Re: 100 things you learned from quake 2
« Reply #52 on: February 12, 2012, 02:23:30 PM »
86.) Ice and lava can exist in the exact same area (besides never melting! :D ).

87.) When you're downing, going to the surface for a split second will fix everything.

88.) Lights go through solid objects!

89.) Human kind can have advanced space stations (intro video), space travel, energy weapons, energy personal defensive shields and armour that never shows battle damage but can't design a machinegun that shoots relatively level.
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Offline M1SERY

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Re: 100 things you learned from quake 2
« Reply #53 on: February 12, 2012, 03:53:18 PM »
 37) Fader touches first kid with aids.
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Offline fdrjk

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Re: 100 things you learned from quake 2
« Reply #54 on: February 12, 2012, 04:14:39 PM »
Sorry misery, I only speak English, not whatever the hell you're speaking. :D
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Offline M1SERY

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Re: 100 things you learned from quake 2
« Reply #55 on: February 12, 2012, 05:40:55 PM »


37.) Touching a first aid kid will heal a bullet it in your head.
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Offline |iR|Focalor

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Re: 100 things you learned from quake 2
« Reply #56 on: February 12, 2012, 05:44:54 PM »
37) Fader touches first kid with aids.

Sorry misery, I only speak English, not whatever the hell you're speaking. :D

Come on now, you're getting a little too old for mommy to be cutting your food up for you.

37.) Touching a first aid kid will heal a bullet it in your head.
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Offline fdrjk

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Re: 100 things you learned from quake 2
« Reply #57 on: February 12, 2012, 05:55:18 PM »
fixed
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Offline adz1La

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Re: 100 things you learned from quake 2
« Reply #58 on: February 12, 2012, 08:06:51 PM »
86.) this is what quake looked like on TV in the 50's 
http://www.youtube.com/watch?v=a7LZalDqaJY :smiley_aaxx:
« Last Edit: February 13, 2012, 04:53:05 PM by adz1La »
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Offline peewee_RotA

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Re: 100 things you learned from quake 2
« Reply #59 on: February 13, 2012, 06:39:57 AM »
87) Giant stylized letters can be used to make bullets bigger, explosion stronger, and lasers brighter in order to inflict more damage.
88 ) POWs can no longer be rescued. They must be killed for more ammo.
89) In the future, explosive bursts of green energy only work if you look at the object that you want to destroy. This will be dubbed the "Boogey-Man" effect. This is also why blinking is outlawed.
90) Throwing nothing but hand grenades is an acceptable and routine form of combat. Additionally there is no notable reason to seek cover from your own live grenades.
« Last Edit: February 13, 2012, 06:42:40 AM by peewee_RotA »
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