if you turn ambient sounds off it disables your own railgun hum so I could see how it could be a used for advantage...not against it personally but to each his own I suppose.
Nicotine has never been addictive to me, whatsoever, no matter how many years I've smoked or how many I smoke a day.
Well, since the Q3 rail hum people seem to use a lot, I don't think it should be flagged as a cheat. If you're going to flag rg_hum as a cheat sound, you might as well blacklist sounds like the watr_in sound that gives off a loud buzzing noise whenever you enter, or player sounds that say "75" or "50".
ambient sound turns off the railgun hum? I thought those were just "map" sounds, which in turn would not include the rg_hum
I agree with you...the water out noise, loud re-spawn noises, "kill me now" all kind of fall along the same lines. It's not that you couldn't learn the 75/50/25 health sounds for male/female with any large degree of difficulty, but when it screams out "kill me now" it definitely takes the skill of having to learn the differentiation out of the equation entirely.
all told this "debate" is pointless. they ARE checked, and for a good reason that almost everyone else can see.if you have one that isn't advantageous SUBMIT IT FOR REVIEW.Quote from: MCS_FaderJok0 on October 10, 2011, 04:30:10 PMWell, since the Q3 rail hum people seem to use a lot, I don't think it should be flagged as a cheat. If you're going to flag rg_hum as a cheat sound, you might as well blacklist sounds like the watr_in sound that gives off a loud buzzing noise whenever you enter, or player sounds that say "75" or "50".Blacklist is the wrong word. Whitelist is what you are looking for.A blacklist would be a list of all possible bad ones. A whitelist is a list of all possible good ones. AC works with a whitelist.Things that don't match the whitelist are not "flagged as a cheat" unless it's in your mind and you are a fucktard like Jaqueero who does not understand the most simple nuance.They show as bad files, which means "not stock or approved for use on this server".If you want your "quake 3 rg hum" sound, submit the sound file to quadz or the server admin who runs the server you want to use it on, otherwise they can't make the hash value necessary to whitelist the sound.If you are suggesting that you would rather have all useful sounds checked, that can be done with ease.If you are suggesting that no sounds should be checked because some people like to change them at will and nobody would ever use that to their advantage, then I say you are stupid and/or trying to undermine the security of the servers.Which is it?
sound/weapons/rg_hum.wav ba7acb39c053b8aa05ac1798d48faa18a50da145
// reflex stepssound/player/step1.wav b9f16d0a4b20712e756568c690efbc1872f32441sound/player/step2.wav 7197f3494d5278444849a121b96ee9a0a35dd338sound/player/step3.wav 7197f3494d5278444849a121b96ee9a0a35dd338sound/player/step4.wav b9f16d0a4b20712e756568c690efbc1872f32441
I think I got my RG hum from a pak reflex posted. It sounds like screams captured in the railgun, pretty cool.