Author Topic: Does anyone know of or where I can get a compiler source for q2 maps?  (Read 2156 times)

Offline Ace

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I need a new compiler for q2 bsp's, but need the source to do this, becuase I want my maps to go directly to the band folder, not quake2's.....  the compilers complain about no Quake2..... so to get past this I would need a source to a compiler and re-compile it pointing it to the band folder instead... anyone have a clue as of what I am talking about or know a work arround or a source to this?
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Offline Ace

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Re: Does anyone know of or where I can get a compiler source for q2 maps?
« Reply #1 on: January 19, 2011, 08:14:49 AM »
Never mind, this is the error I get, I think it has to do with the program I am using "Worldcraft" apparently, I have to add a new game somehow to Worldcraft, or write my own editor...

SetQdirFromPath: no 'quake' in F:\band\band\maps\bandtest
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Offline Whirlingdervish

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Re: Does anyone know of or where I can get a compiler source for q2 maps?
« Reply #2 on: January 19, 2011, 08:41:29 AM »
you might try using quark. it supports user made modules for custom mods and it works pretty decent for making maps.

you could also just make a clean q2 install and point your editor at that, then skim out the textures/maps/env/sounds directories as they are made for each map.


« Last Edit: January 19, 2011, 08:43:47 AM by Whirlingdervish »
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Offline Ace

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Re: Does anyone know of or where I can get a compiler source for q2 maps?
« Reply #3 on: January 24, 2011, 05:17:58 AM »
Its not that simple and I wont use Quark ewww...  I am a worldcraft builder only
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