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Quake 2 is a struggling Yoga student
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Topic: Quake 2 is a struggling Yoga student (Read 2426 times)
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Quake 2 is a struggling Yoga student
«
on:
April 18, 2010, 06:41:27 AM »
Here's an interesting glitch that everyone has probably seen but not really noticed. Every so often you'll be near an explosion but it will be just barely blocked by a wall and not cause damage. It's rare so you just count yourself lucky and keep fighting. Well apparently it's much more reproducible than you thought.
Basically the find radius function that handles explosions for both grenades and rockets (and for a portion of the BFG damage) searches for the center of the player. If it can't draw a line between it's origin and your origin then it doesn't do damage. It seems to also effect lower than your origin so I'll have to look at the code again to see why, but the explosion is above your center, and your center is behind cover then your upperbody is invincible! Talk about working on your pecks!
*note I'm fairly sure that it's looking for your feet, and not your center but I can't make jokes about summoning chi energy and self discovery talking about feet.
«
Last Edit: April 18, 2010, 06:46:06 AM by peewee_RotA
»
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
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Quake 2 is a struggling Yoga student
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