Author Topic: Free Quake Server hosting for 6 Months from Quad Damage Servers  (Read 12492 times)

Offline RailWolf

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Offer good March 1 - March 31
(Limit one per person)

We are offering QuakeWorld, Quake2, Quake3, and first-come-first-serve (10) Quake4 servers free for six months.

Current Server Specs:
Located Downtown Dallas, TX
Core2Quad Q9300
8GB RAM
100mbs uplink
Debian Linux x64

Ping IP: 69.162.108.66

To grab your free server, email billing@quaddamageservers.com with your email addy (used for login) and a password, and what type of server you would like.

You will receive a login for the game panel, web ftp, and 6 months of free service.
The prices after that time will be $6.66 for QuakeWorld, Quake2, and Quake3 servers. Quake4 will run $15.

We have a channel on ETG #QuadDamage  Feel free to join up

Forum is http://quaddamageservers.com/forum


- Quad Damage Staff

RailWolf
quadz


« Last Edit: March 02, 2009, 10:11:18 PM by RailWolf »
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Offline [BTF]Jehar

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #1 on: March 01, 2009, 10:00:37 PM »
Badass offer man, I may hit you up this week for one.
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Offline peewee_RotA

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #2 on: March 02, 2009, 03:50:45 AM »
I'm thinking about it too. What's the pricing normally?
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Offline RailWolf

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #3 on: March 02, 2009, 10:02:06 PM »
I'm thinking about it too. What's the pricing normally?

I've updated the main post with that information.
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kren.Z

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #4 on: March 03, 2009, 12:42:31 PM »
Wow, this is one hell of a deal. Nice Job.








I just have one word of advice, EXPAND. Quadz has been particularly keen to quake community niche, but you guys have the resources to take this as far as you want it to go. Keep updated on popular games, and start running some servers for them. Monetizing something like this can be extremely profitable. Good luck.


I'm thinking about it too. What's the pricing normally?

does this mean ROTA Mods is going to be back up?  :)

« Last Edit: January 28, 2014, 01:49:37 PM by krenZ »
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Offline jägermonsta

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #5 on: March 03, 2009, 12:52:42 PM »
Hmm...

This is a new service from you guys or something? What's the website...? Where's the fine print?
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Offline peewee_RotA

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #6 on: March 03, 2009, 12:55:58 PM »
does this mean ROTA Mods is going to be back up?  :)

Tentatively YES!
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Offline quadz

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #7 on: March 03, 2009, 05:02:39 PM »
you guys have the resources to take this as far as you want it to go. Keep updated on popular games, and start running some servers for them.

:)  Modern games tend to be resource hogs.

Games like ET:QW, for example, bring servers to their knees.

Examples from others who have tried to run multiple ET:QW instances:

Quote
...for those wanting to run a smooth, 1Khz Kernel, lag-free, QuakeWars Linux dedicated server: If you want everything to run 100% lag free, at all times (at least from a hardware point of view), you should run no more than 2 QuakeWars servers per machine. More than 2 and you are pushing it, and I'm sure the players can feel the difference -- there are too many bottlenecks in today's systems (particularly IO and FSB), that will affect the game.
------
At the time ive made the screeny there were just 17 guys on the server (no bots, no PB), if 30 guys on it the CPU load goes up to circa 42 - 52% ...
------
Looks like one instance per cpu and 1gb ram...roughly.
------
We have no issues with CPU / Memory usage for the game, but the map changes absolutely destroy the disk usage/access thus lagging any other game on the system. Gave the games each their own drives ( 10k scsi's ) and still doesnt matter.

There's a reason other GSP's have hardware like this:

SuperMicro X7QCE
4 x Intel 2.13ghz Xeon-Tigertown 7320-Quadcore (16 Cores Total)
32 Gigabytes RAM ECC FB-DIMM DDR2
Adaptec 3405 SATA/SAS RAID-10 Controller
Adaptec Battery Backup Module ABM-800
Hardware RAID 10 Configuration
4 x 300 gigabyte SAS 15k RPM

:raincloud:


Monetizing something like this can be extremely profitable.

I know a few large providers must be making money at it.  From where I sit, it looks like it will be a challenge to break even.

:dohdohdoh:

Regards,

quadz
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Offline [BTF]Jehar

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #8 on: March 03, 2009, 05:30:07 PM »
Of course, all of the open-source and related community fps' are picking up major steam, and most of them still run off of quake engine trees. So there's Warsow, Digital Paint, Urban Terror, etc etc. Not that many of those games are lacking in servers, but it's an expanded audience without any real boost in server requirements.
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Offline quadz

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #9 on: March 03, 2009, 05:39:48 PM »
Hmm...

This is a new service from you guys or something? What's the website...? Where's the fine print?

Yes, it's a collaborative venture staffed at present by RailWolf and myself.

We're still working on the website and fine print.  The idea was that offering 6 months of free hosting would give us time to get those things in place going forward.

There's a fledgeling forum installation here:

http://www.quaddamageservers.com/forum/


Regards,

quadz

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Offline reaper

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #10 on: March 03, 2009, 05:51:56 PM »
Quote from: quadz
There's a reason other GSP's have hardware like this:

SuperMicro X7QCE
4 x Intel 2.13ghz Xeon-Tigertown 7320-Quadcore (16 Cores Total)
32 Gigabytes RAM ECC FB-DIMM DDR2
Adaptec 3405 SATA/SAS RAID-10 Controller
Adaptec Battery Backup Module ABM-800
Hardware RAID 10 Configuration
4 x 300 gigabyte SAS 15k RPM


Quote from: quadz
I know a few large providers must be making money at it.  From where I sit, it looks like it will be a challenge to break even.

Some people predict the hosting industry will be monopolized by large providers, and cloud computing, because of there advantages in cost savings.  You can already rent time on the fly with virtual OS'es at Amazon.   And it's very expensive, that RAID card was probably 1,000 alone, plus heat,power,support, etc.
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Offline peewee_RotA

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #11 on: March 03, 2009, 05:53:55 PM »
There's a fledgeling forum installation here:

http://www.quaddamageservers.com/forum/

I like this forum better. And I want to see the pictures of someone regurgitating worm guts to feed that young bird.  :lolsign: :LAME:
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Offline The Happy Friar

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #12 on: March 03, 2009, 06:24:04 PM »
:)  Modern games tend to be resource hogs.
Games like ET:QW, for example, bring servers to their knees.

those quotes look soooooo familiar.  ;)  (some were from the SD ETQW offical forums from the looks of them)

I begged my host to keep etqw/D3/Q4/Prey & they did (highly doubt it had ANYTHING to do with me).  They played with different things hardware/software wise & have it running no problem now.  D3 is a MAJOR hog: my D3 server uses ~2-4x more resources vs my ETQW server.  D3 has 2 bots, ETQW has 6.

But you're 100% right on the new games being hogs.  Glad to see you having Quake 1.  Like above, you should offer as many quake based engines as possible.  I most likely won't ever move from my provider (good support, servers never have any issues for me, good price.  But good support is more important then price imho).

So you guys looking to do this "for a living" or just for spare cash?
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Offline quadz

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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #13 on: March 03, 2009, 07:06:32 PM »
Glad to see you having Quake 1.  Like above, you should offer as many quake based engines as possible.

Yeah, I agree....


So you guys looking to do this "for a living" or just for spare cash?

That is a good question. :D  Personally as a software developer with an over-abundance of ongoing projects, coupled with my poor time-management skills, I'm probably looking to do this because i'm either insane, or a masochist, or both!


;)
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Re: Free Quake Server hosting for 6 Months from Quad Damage Servers
« Reply #14 on: March 04, 2009, 09:41:23 AM »
I know a few large providers must be making money at it.  From where I sit, it looks like it will be a challenge to break even.


You seem to be completely unaware of the potential of your current situation, so let me add my perspective. From where I sit, you currently own and maintain the largest distribution of quake 2 servers in North America -- and I'm confident to say even the world. Let's take a step back and take a look at what you've built. You've designed and implemented some tools that allow me to discover and change servers effortlessly with just a simple command, and this is very valuable. Would i have known about/ or even played on TailGunners Italy servers had they not been on this system? I doubt it. Would p1's whale server be as popular as it is today without being on this system? probably not. If you're looking for business models they are right under your nose. You could easily monetize wallfly to third-party provides to get them the recognition they need to be popular. The possibility's are truly endless.


the question isn't "How am i going to provide some servers and break even like other gaming service providers", but rather "How am i going to build the largest gaming network and have other gaming service providers begging to be included." There is a big difference.
« Last Edit: January 28, 2014, 01:49:40 PM by krenZ »
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