Author Topic: Configs and paks.  (Read 4503 times)

R-a-z-o-r

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Configs and paks.
« on: March 30, 2008, 07:42:25 AM »
It would be interested and see
how ppls cfgs and paks looks like.

My configs looks like this.


Autoexec.cfg

set cl_async "0"
set cl_maxfps "120"
set r_maxfps "1500"
set m_fixaccel "1"
set in_dinputkeyboard "1"
set cl_drawfps "1"
set cl_cmdcomplete "2"
set cl_smoothsteps "3"
set cl_defermodels "0"
set net_maxmsglen "0"
set cl_forwardspeed "2500"
set cl_sidespeed "2500"
set cl_upspeed "2500"
set bob_pitch "0"
set bob_roll "0"
set bob_up "0"
set roll_pitch "0"
set roll_run "0"
set pitch_roll "0"
set run_roll "0"
set run_pitch 0
set gl_ext_pointparameters 0
set cl_smoothsteps 3
bind mouse3 use chaingun
bind kp_leftarrow use rocket launcher
bind kp_home use hyperblaster
bind kp_downarrow use super shotgun
bind kp_enter allow_download 0
bind pgdn use railgun
bind pgup use BFG10K
bind kp_5 use quad damage
bind del fov 60
bind end fov 101
bind ins spectator 1
bind home spectator 0
bind o messagemode2
bind , say X)
bind . say X(
bind / say gg


Config.cfg

// generated by quake, do not modify
bind TAB "inven"
bind ENTER "invuse"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind - "sizedown"
bind 0 "use BFG10K"
bind 1 "use Blaster"
bind 2 "use Shotgun"
bind 3 "use Super Shotgun"
bind 4 "use Machinegun"
bind 5 "use Chaingun"
bind 6 "use Grenade Launcher"
bind 7 "use Rocket Launcher"
bind 8 "use HyperBlaster"
bind 9 "use Railgun"
bind = "sizeup"
bind [ "invprev"
bind \ "+mlook"
bind ] "invnext"
bind ` "toggleconsole"
bind a "+lookup"
bind b "use rebreather"
bind c "+movedown"
bind e "invnext"
bind g "use grenades"
bind h "wave 0"
bind i "use invulnerability"
bind j "wave 1"
bind k "wave 2"
bind l "wave 3"
bind o "messagemode2"
bind p "use power shield"
bind q "invdrop"
bind s "use silencer"
bind t "messagemode"
bind u "wave 4"
bind w "invprev"
bind x "score"
bind z "+lookdown"
bind ~ "toggleconsole"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F4 "menu_keys"
bind F5 "menu_startserver"
bind F6 "echo Quick Saving...; wait; save quick"
bind F9 "echo Quick Loading...; wait; load quick"
bind F10 "menu_quit"
bind F12 "screenshot"
bind INS "spectator 1"
bind DEL "fov 60"
bind PGDN "use railgun"
bind PGUP "use BFG10K"
bind HOME "spectator 0"
bind END "fov 101"
bind KP_HOME "use hyperblaster"
bind KP_LEFTARROW "use rocket launcher"
bind KP_5 "use quad damage"
bind KP_END "+movedown"
bind KP_DOWNARROW "use super shotgun"
bind KP_ENTER "allow_download 0"
bind KP_INS "weapnext"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "use chaingun"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind PAUSE "pause"
set g_select_empty "0"
set in_joystick "0"
set in_mouse "1"
set cl_vwep "1"
set gender_auto "1"
set gender "male"
set fov "90"
set rate "8000"
set freelook "1"
set cl_stereo_separation "0.4"
set adr8 ""
set adr7 ""
set adr6 ""
set adr5 ""
set adr4 ""
set adr3 "72.232.228.186:27934"
set adr2 "74.54.186.226:27913"
set adr1 "74.54.186.226:27920"
set adr0 "74.54.186.226:27917"
set cd_nocd "0"
set s_primary "0"
set s_mixahead "0.2"
set s_loadas8bit "0"
set s_khz "22"
set s_volume "0.200000"
set sw_stipplealpha "1"
set vid_gamma "0.500000"
set vid_ypos "24"
set vid_xpos "235"
set vid_ref "gl"
set sv_reconnect_limit "3"
set allow_download_maps "1"
set allow_download_sounds "1"
set allow_download_models "1"
set allow_download_players "0"
set allow_download "1"
set hostname "noname"
set msg "1"
set gl_ext_pointparameters "0"
set gl_driver "opengl32"
set gl_mode "3"
set gl_ext_palettedtexture "1"
set gl_finish "0"
set gl_particle_min_size "2"
set gl_particle_max_size "40"
set gl_particle_size "40"
set gl_particle_att_a "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_c "0.01"
set gl_modulate "1"
set gl_shadows "0"
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set gl_texturealphamode "default"
set gl_texturesolidmode "default"
set gl_vertex_arrays "0"
set gl_ext_swapinterval "1"
set gl_ext_multitexture "1"
set gl_ext_compiled_vertex_array "1"
set gl_swapinterval "1"
set gl_3dlabs_broken "1"
set skin "male/razor"
set name "Razor"
set lookstrafe "0"
set lookspring "1"
set m_pitch "0.022"
set hand "0"
set cl_run "1"
set crosshair "1"
set sensitivity "7"
set win_noalttab "0"
set vid_fullscreen "1"
set viewsize "100"


And here is my soundpak.

The railgun sound is the quake 3 railgun
but modified by me with goldwave.

Enjoy, gentlemen.  ;)
« Last Edit: March 30, 2008, 08:43:12 AM by R4Z0R »
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Offline UUD-40

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Re: Configs and paks.
« Reply #1 on: March 30, 2008, 11:21:18 AM »
Code: [Select]
// generated by quake, do not modify
unbindall
bind F6 "sky black"
bind TAB "inven"
bind ENTER "invuse"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "invdrop"
bind + "sizeup"
bind - "sizedown"
bind / "weapnext"
bind = "sizeup"
bind [ "invprev"
bind \ "invdrop"
bind ] "invnext"
bind ` "toggleconsole"
bind a "+back"
bind v "+movedown"
bind d "+moveright"
bind f "+forward"
bind h "wave 0"
bind j "wave 1"
bind k "wave 2"
bind l "wave 3"
bind u "wave 4"
bind s "+moveleft"
bind x "score"
bind t "messagemode"
bind y "messagemode2"
bind mouse5 say_team "No."
bind mouse4 say_team "Okay."
bind p say "=]"
//ENEMY HIT/LOW BINDS
//bind z say_team "Enemy HIT!"
//bind c say_team "Enemy LOW!"
bind c nl
bind MOUSE2 "+set_mmod"
alias +set_mmod "set modi m"
alias -set_mmod "set modi f"
set modi 0
alias nl "nl_$modi"
alias nl_m "say_team Male LOW"
alias nl_f "say_team Female LOW"
bind z "nh"
alias nh "nh_$modi"
alias nh_m "say_team Male HIT"
alias nh_f "say_team Female HIT"
//
bind n say_team "I'm @ ${$loc_here}"
bind b say_team "Enemy @ ${$loc_there}"
bind ~ "toggleconsole"
bind UPARROW "vote yes"
bind DOWNARROW "vote no"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F12 "quit"
bind INS "+klook"
bind MOUSE1 "+attack"
bind PAUSE "pause"
set bob_pitch "0.0"
set bob_roll "0.0"
set bob_up "0.0"
set run_pitch "0.0"
set run_roll "0.0"
set gl_3dlabs_broken "1"
set gl_swapinterval "0"
set gl_ext_compiled_vertex_array "1"
set gl_ext_pointparameters "1"
set gl_ext_multitexture "1"
set gl_ext_texture_filter_anisotropic "1"
set gl_ext_max_anisotropy "16"
set gl_ext_generate_mipmap "1"
set gl_ext_swapinterval "0"
set gl_ext_multisample "1"
set gl_ext_samples "8"
set gl_ext_nv_multisample_filter_hint "nicest"
set gl_vertex_arrays "0"
set gl_texturesolidmode "default"
set gl_texturealphamode "default"
set gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
set gl_shadows "0"
set gl_modulate "4.3"
set gl_particle_att_c "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_a "0.01"
set gl_particle_size "1"
set gl_particle_max_size "1"
set gl_particle_min_size "1"
set gl_finish "0"
set gl_ext_palettedtexture "0"
set gl_mode "11"
set gl_driver "opengl32"
set g_select_empty "0"
set in_joystick "0"
set in_mouse "1"
set msg "1"
set rate "10000"
set freelook "1"
set cl_stereo_separation "0.4"
set adr8 "24.192.224.48"
set adr7 "66.36.243.128:27910"
set adr6 "68.11.167.27:27910"
set adr5 "72.232.228.186:27928"
set adr4 "64.49.228.40:27910"
set adr3 "tastyspleen.net:27921"
set adr2 "tastyspleen.net:27915"
set adr1 "67.19.248.74:27911"
set adr0 "64.95.121.26:27910"
set cd_nocd "0"
set showturtle "1"
set r_maxfps "120"
set cl_async "1"
set vid_ref "r1gl"
set vid_optimalrefresh "1"
set intensity "2"
//SFX
set s_primary "0"
set s_mixahead "0.14"
set s_loadas8bit "0"
set s_khz "44"
set s_volume "0.2"
set s_initsound "1"
//set s_openal_device "DirectSound"
//set s_openal_extensions "1"
//set s_openal_eax "0"
//set s_openal_volume "1"
set sw_stipplealpha "0"
set vid_gamma "0.700000"
set vid_ypos "22"
set vid_xpos "3"
set hostname "Brian-O-'s Server"
set sw_allow_modex "1"
set allow_download "1"
set allow_download_players "0"
set allow_download_models "1"
set allow_download_sounds "1"
set allow_download_maps "1"
set sv_reconnect_limit "3"
set fov "95"
set gender "male"
set gender_auto "1"
set cl_vwep "1"
set cl_maxfps "30"
set cl_forwardspeed 1500
set cl_sidespeed    1500
set cl_upspeed      1500
set cl_yawspeed     1000
set skin "male/r2oran"
set name "UUD-40"
set email bbeckman@san.rr.com u
set lookstrafe "0"
set lookspring "1"
set m_pitch "0.022"
set hand "0"
set cl_run "1"
set crosshair "1"
set sensitivity "6.8"
set win_noalttab "0"
set vid_fullscreen "1"
set viewsize "100"
set con_notifytime "7"
set cl_drawrate "0"
set cl_drawfps "1"
set cl_drawmaptime "1"
set netgraph "1"
set cl_footsteps "1"
set r_overbrightbits 2.1
set cl_particles "1"
set cl_railtrail "0"
set cl_cmdcomplete "2"
set scr_chathud "0"
set cl_strafejump_hack "1"
// zoom
bind ALT ZoomIn
set fovNormal 95
set fovZoom 40
fov $fovNormal
set sensNormal 6.75
set sensLow 3.5
sensitivity $sensNormal
alias ZoomIn  "fov $fovZoom; sensitivity $sensLow; bind ALT ZoomOut; echo ---Zoom: In---"
alias ZoomOut "sensitivity $sensNormal; fov $fovNormal; bind ALT ZoomIn; echo ---Zoom: Normal---"
//walk toggle
bind SHIFT walk
alias walk "set cl_run 0;bind SHIFT run;echo ---Walking---"
alias run "set cl_run 1;bind SHIFT walk;echo ---Running---"
run
//Chainsens
bind MWHEELUP chainlow
set normal 6.75
set medium 6.42
set low 5.9
sensitivity $chainnormal
alias chainlow "use Chaingun; sensitivity $low; echo ---Low---; bind MWHEELUP chainnormal"
alias chainnormal "use Chaingun; sensitivity $normal; echo ---Normal---; bind MWHEELUP chainlow"
//
//Weapons
//
//bind BACKSPACE "+adrop"
alias +adrop "set amod 1"
alias -adrop "set amod 0"
set amod 0
//bind MOUSE2 "+set_mod"
alias +set_mod "set modifier 1"
alias -set_mod "set modifier 0"
set modifier 0
alias bl "use blaster; sensitivity $normal"
alias g "use grenades; sensitivity $normal"
//
alias sg "sg_$modifier;sga_$amod"
alias sga_1 "drop SHELLS"
alias sga_0 "sg_0"
alias sg_1 "drop SHOTGUN; say_team Dropped SG @ ${$loc_here}"
alias sg_0 "use SHOTGUN; sensitivity $normal"
//
alias ssg "ssg_$modifier;ssga_$amod"
alias ssga_1 "drop SHELLS"
alias ssga_0 "ssg_0"
alias ssg_1 "drop SUPER SHOTGUN;drop SHELLS; say_team Dropped SSG / SHELLS @ ${$loc_here}"
alias ssg_0 "use SUPER SHOTGUN; sensitivity $medium"
//
alias mg "mg_$modifier; mga_$amod"
alias mga_1 "drop BULLETS"
alias mga_0 "mg_0"
alias mg_1 "drop MACHINEGUN;drop BULLETS; say_team Dropped MG / BULLETS @ ${$loc_here}"
alias mg_0 "use MACHINEGUN; sensitivity $normal"
//
alias cg "cg_$modifier;cga_$amod"
alias cga_1 "drop BULLETS"
alias cga_0 "cg_0"
alias cg_1 "drop CHAINGUN;drop BULLETS; say_team Dropped CHAIN / BULLETS @ ${$loc_here}"
alias cg_0 "chainlow"
//
alias gl "gl_$modifier;gla_$amod"
alias gla_1 "drop GRENADES"
alias gla_0 "gl_0"
alias gl_1 "drop GRENADE LAUNCHER;drop GRENADES; say_team Dropped GL / GRENADES @ ${$loc_here}"
alias gl_0 "use GRENADE LAUNCHER; sensitivity $normal"
//
alias rl "rl_$modifier;rla_$amod"
alias rla_1 "drop ROCKETS"
alias rla_0 "rl_0"
alias rl_1 "drop ROCKET LAUNCHER; drop ROCKETS; say_team Dropped RL / ROCKETS @ ${$loc_here}"
alias rl_0 "use ROCKET LAUNCHER; sensitivity $normal"
//
alias hb "hb_$modifier;hba_$amod"
alias hba_1 "drop CELLS"
alias hba_0 "hb_0"
alias hb_1 "drop HYPERBLASTER; say_team Dropped HYPER @ ${$loc_here}"
alias hb_0 "use HYPERBLASTER; sensitivity $normal"
//
alias rg "rg_$modifier;rga_$amod"
alias rga_1 "drop SLUGS"
alias rga_0 "rg_0"
alias rg_1 "drop RAILGUN; say_team Dropped RAIL @ ${$loc_here}"
alias rg_0 "use RAILGUN; sensitivity $normal"
//
alias bfg "bfg_$modifier;bfga_$amod"
alias bfga_1 "drop CELLS"
alias bfga_0 "bfg_0"
alias bfg_1 "drop BFG10K; say_team Dropped BFG @ ${$loc_here}"
alias bfg_0 "use BFG10K; sensitivity $normal"
//
bind 1 "bl"
bind 2 "sg"
bind 3 "ssg"
bind MWHEELDOWN "ssg"
bind 4 "mg"
bind 5 "cg"
bind MWHEELUP "cg"
bind 6 "gl"
bind r "gl"
bind 7 "rl"
bind e "rl"
bind 8 "hb"
bind 9 "rg"
bind w "rg"
bind 0 "bfg"
bind g "g"
//
//
//Crosshairs
bind i ch0
alias ch0 ch1
alias ch1 "set crosshair 0; alias ch0 ch2; echo ---Crosshair: Off---"
alias ch2 "set crosshair 1; alias ch0 ch3; echo ---Crosshair: Cross---"
alias ch3 "set crosshair 2; alias ch0 ch4; echo ---Crosshair: Dot---"
alias ch4 "set crosshair 3; alias ch0 ch1; echo ---Crosshair: Angle---"
//demos
alias demo0 demo1
alias demo1 "stop; record dem1; alias demo0 demo2; echo ---Recording dem1.dm2---"
alias demo2 "stop; alias demo0 demo3; echo ---Stopped recording dem1.dm2---"
alias demo3 "stop; record dem2; alias demo0 demo4; echo ---Recording dem2.dm2---"
alias demo4 "stop; alias demo0 demo5; echo ---Stopped recording dem2.dm2---"
alias demo5 "stop; record dem3; alias demo0 demo6; echo ---Recording dem3.dm2---"
alias demo6 "stop; alias demo0 demo7; echo ---Stopped recording dem3.dm2---"
alias demo7 "stop; record dem4; alias demo0 demo8; echo ---Recording dem4.dm2---"
alias demo8 "stop; alias demo0 demo9; echo ---Stopped recording dem4.dm2---"
alias demo9 "stop; record dem5; alias demo0 demo10; echo ---Recording dem5.dm2---"
alias demo10 "stop; alias demo0 demo11; echo ---Stopped recording dem5.dm2---"
alias demo11 "stop; record dem6; alias demo0 demo12; echo ---Recording dem6.dm2---"
alias demo12 "stop; alias demo0 demo13; echo ---Stopped recording dem6.dm2---"
alias demo13 "stop; record dem7; alias demo0 demo14; echo ---Recording dem7.dm2---"
alias demo14 "stop; alias demo0 demo15; echo ---Stopped recording dem7.dm2---"
alias demo15 "stop; record dem8; alias demo0 demo16; echo ---Recording dem8.dm2---"
alias demo16 "stop; alias demo0 demo1; echo ---(LAST DEMO) Stopped recording dem8.dm2---"
bind o demo0
//sensitivity
bind q hsensi
alias hsensi "sensitivity $sensihigh; bind q nsensi; echo ---High sensitivity---"
alias nsensi "sensitivity $sensinormal; bind q hsensi; echo ---Normal sensitivity---"
set sensihigh 8
set sensinormal 6.8
//mute
bind CTRL mutesound
alias mutesound soundon
alias soundon "set s_volume 0; alias mutesound soundoff; echo ---Sound: off---"
alias soundoff "set s_volume .2; alias mutesound soundon; echo ---Sound: on---"
//widefov
//bind mouse2 "widefov"
alias widefov fovout
alias fovout "fov 125; alias widefov fovin; echo ---Zoom: Out---"
alias fovin "fov 95; alias widefov fovout; echo ---Zoom: Normal---"
//modelswap
bind F7 swapmodel
alias swapmodel flip1
alias flip1 "set skin female/r2oran; alias swapmodel flip2; echo ---Female---"
alias flip2 "set skin male/r2oran; alias swapmodel flip1; echo ---Male---"
//
vid_restart

I have "too many" paks to remember what they do, so heres the index:

pak0.pak - Q2
pak1.pak - Q2
pak2.pak - ???
pak4.pak - My .pak.
pak5.pak - Small explosions.
skys.pak - Skys.
pak6.pak - Q2C retexture.
pak7.pak - Jdolan's retexture.
//pak8.pak - Sounds.
rockades.pak - Brighskins (grenade/rockets)
//skins.pak - Brighskins (players)
giz.PAK - Gizbang.
//skins2.pak - Brighskins (with crack and 'borg.)

I've seen much more spam on these forums dd, chill out.  ;)
« Last Edit: March 30, 2008, 11:23:59 AM by UUD-40 »
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R-a-z-o-r

  • Guest
Re: Configs and paks.
« Reply #2 on: March 30, 2008, 01:27:57 PM »
Spammy, how about post the files and not spam the forums.  Thx :)

Hows about spam the forum
and not post the files?  :D
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    Frag of the Week
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Offline R1CH

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Re: Configs and paks.
« Reply #3 on: March 30, 2008, 06:58:11 PM »
It would be interested and see
how ppls cfgs and paks looks like.

My configs looks like this.


Autoexec.cfg

set cl_async "0"
set cl_maxfps "120"
set r_maxfps "1500"

Are 1500 packets/sec really necessary? Please learn how to properly configure R1Q2...
http://www.r1ch.net/forum/index.php?topic=105.0

(thankfully vsync is probably preventing you from getting close to that...)
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Offline console

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Re: Configs and paks.
« Reply #4 on: March 30, 2008, 08:05:02 PM »
Well, at least it's on-topic for Quake... and nobody's screaming insults at each another... :)


Carry on,

:afro:

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Offline naymlis

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Re: Configs and paks.
« Reply #5 on: March 30, 2008, 09:25:14 PM »
 :lolsign:
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Re: Configs and paks.
« Reply #6 on: March 31, 2008, 03:01:33 AM »
It would be interested and see
how ppls cfgs and paks looks like.

My configs looks like this.


Autoexec.cfg

set cl_async "0"
set cl_maxfps "120"
set r_maxfps "1500"

Are 1500 packets/sec really necessary? Please learn how to properly configure R1Q2...
http://www.r1ch.net/forum/index.php?topic=105.0

(thankfully vsync is probably preventing you from getting close to that...)

Actually, im not using r1q2.

Im using the regular quake2.exe
so the r_maxfps doesnt matter at all.  :P
« Last Edit: March 31, 2008, 03:03:42 AM by R4Z0R »
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Re: Configs and paks.
« Reply #7 on: April 07, 2008, 12:23:52 AM »
Actually, im looking for cfgs
that makes me move faster.

I have seen alot of ppl move fast
as hell and make crazy jumps.

I know with the speed i maybe
can become a better player.

 8)
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Offline [BTF]Sigma

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Re: Configs and paks.
« Reply #8 on: April 07, 2008, 07:21:04 AM »
I'm not sure if that is config based or a result from jumping with a sidestrafe and mouse arc to that particular side.

Tough for me to explain.
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Offline jägermonsta

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Re: Configs and paks.
« Reply #9 on: April 07, 2008, 07:52:03 AM »
There is already a thread/topic dedicated to this...
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Re: Configs and paks.
« Reply #10 on: April 07, 2008, 10:10:30 AM »
There is already a thread/topic dedicated to this...

Hmm...
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Offline Quest

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Re: Configs and paks.
« Reply #11 on: April 07, 2008, 05:29:08 PM »
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