Author Topic: Quake 2 Jump Mod  (Read 1497 times)

Offline toxicmonkey

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Quake 2 Jump Mod
« on: December 16, 2021, 12:01:49 PM »
Hi guys,

It's been a while.  Glad to see you're all still up and running after the sad news.

Anyway I have had a jump server running for a couple of months now and am now sure it is ultra stable and secure.
I've been admin on a few jump servers over the years and have learned how to manipulate and convert maps.
I have converted a few chaos dm, AQ2 and DP2 maps into jump maps as well as making dozens of my own in the MZC series of jump maps.
Currently the Finns are dominating the highscore tables in the latest wave of 'pros' and things need balancing out.  Finns mostly play on German server:    46.165.236.118:27910

My server is at 77.68.32.32:27910  (based in the UK).

I still play this game every day and have good association memories from playing against a lot of you guys in the past so I thought I'd share this.
Come have a look at some of my maps.  Maybe have fun, maybe challenge the Finns?

ToxicMonkey^MZC

p.s.  I have a jump test server on port 27911 I will let anybody use if they want.
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Offline 0rbisson

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Re: Quake 2 Jump Mod
« Reply #1 on: December 17, 2021, 10:38:35 AM »
Welcome back. look forward to more "sad chaingun fucktard" rage quits heading into 2022
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Offline Sgt. Dick

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Re: Quake 2 Jump Mod
« Reply #2 on: December 17, 2021, 08:05:47 PM »
 :lolsign:
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aka IOU

Offline |iR|Focalor

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Re: Quake 2 Jump Mod
« Reply #3 on: December 18, 2021, 07:09:03 PM »
I don't want him quitting, but I do appreciate the nostalgia and get a good laugh from a properly used "sad chaingun fucktard" bind with his name in front of it.

I consider him one of the better "hit and run" kind of players... maybe not so great at the "hitting" part, with a ping that high... but the "running" part, sure. Other folks run from me and I can always stay with them or go faster. Him though, sometimes he outruns me with all the years of jumpmod skills under his belt.

Good to see you still active, Monkey. :welcome: :heart:

Offline Sgt. Dick

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Re: Quake 2 Jump Mod
« Reply #4 on: December 18, 2021, 09:41:48 PM »
I agree.  I definitely don't want anybody to get upset and leave, Q2 needs all the players they can get.
It was more of a  :lolsign:, I remember that moment.

I appreciate the efforts to keep the different mods going  :bananaw00t:
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