Author Topic: Quake 2 PPM name change request  (Read 4136 times)

Offline Creamy_Goodness

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Quake 2 PPM name change request
« on: September 17, 2013, 07:14:53 PM »

> While browsing through the player model list on TastySpleen's player models folder recently, I realized that the two player models that I had created over a decade ago which are currently in the folder (Chuckie Finster and Tony Toponi) had the incorrect folder names. (Chuckie is named "chuckief" when it should be "chuckie_f", and Tony is listed as "tonyt" when it should be "tony_t") This is a problem, because as most of you know, a model can only be properly seen by opposing players if the folder names of the player using it and that of the opponents match. As a matter of fact, a few months ago I saw that someone was playing as Chuckie on one of the Tastyspleen servers, but I saw him as a Grunt since he was using the folder name "chuckief" while I was using the correct folder name "chuckie_f". The only reason I knew he was playing as Chuckie was because I just happened to be following him with the chasecam at the time. Is there anyone here that can make the correction on the Tastyspleen player models page, so that the two folders use their correct names?

> Thanks.
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Offline [BTF] Reflex

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Re: Quake 2 PPM name change request
« Reply #1 on: September 18, 2013, 03:42:24 AM »
Just a thought,  but everyone that d/l it from the server would have it in that folder.  So they could see it?

If you renamed it on your machine would you see it again too?

If I'm mixed up about it just ignore me:) Seemed like an easier fix that wouldn't have everyone re-downloading it.

I'm sure quadz will chime in, think he's the only one who can make the change. 
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Offline The Happy Friar

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Re: Quake 2 PPM name change request
« Reply #2 on: September 18, 2013, 05:51:43 AM »
Maybe underscores have issues with quake 2. 
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Offline Creamy_Goodness

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Re: Quake 2 PPM name change request
« Reply #3 on: September 18, 2013, 06:32:14 AM »

@[BTF] Reflex

"Just a thought,  but everyone that d/l it from the server would have it in that folder.  So they could see it?

If you renamed it on your machine would you see it again too?"

> Yes, that's true. Changing the folder names of Chuckie and Tony on my machine would get me to see the models of people using their incorrect folders names. However, I don't see why I should have to change the names of my folders, since I know for a fact that they're the right names. In fact, I even included the correct folder names in the readme files when I originally made the models, specifically to prevent a mismatch like this from happening. Besides, if I switch over to the wrong folder names, players outside of Tastyspleen who may be using the correct folder names will no longer be able to properly see my models.

> I still think that correcting the folder names on the Tastyspleen server and having everyone switch over accordingly would be the ideal solution. Failing that, is there some way for me to create symbolic links in my players folder so that I can properly see models that use the wrong folder names without changing the names of my folders or making duplicate folders?
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Offline quadz

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Re: Quake 2 PPM name change request
« Reply #4 on: September 18, 2013, 01:39:21 PM »
> I still think that correcting the folder names on the Tastyspleen server and having everyone switch over accordingly would be the ideal solution. Failing that, is there some way for me to create symbolic links in my players folder so that I can properly see models that use the wrong folder names without changing the names of my folders or making duplicate folders?

Protip: For the past 30+ years on t3h internets, lines beginning with ">" indicate you're quoting someone you're replying to.

Looks like the models were uploaded as "chuckief" and "tonyt" in April, 2008. Searching the weblogs over the past 6 months or so reveals that R1Q2 HTTP downloads are occurring based on the current names, meaning players are using the models with these names, so I don't want to just rename them. I'm OK with the symlink approach however. (Yes it's unfortunate this may result in a double download, but oh well... don't see a cleaner solution given they've been up there for over 5 years.)


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Offline quadz

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Re: Quake 2 PPM name change request
« Reply #5 on: September 18, 2013, 01:44:52 PM »
is there some way for me to create symbolic links in my players folder so that I can properly see models that use the wrong folder names without changing the names of my folders or making duplicate folders?

Of course yes for Unix, but indeed this can be done on Huindoze these days as well.

From an admin shell: mklink /D linkname targetdir
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Offline Creamy_Goodness

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Re: Quake 2 PPM name change request
« Reply #6 on: September 20, 2013, 07:30:53 AM »

> Hey quadz, thanks for adding the correctly named folders to the players folder. Also, I'll look into symbolic link command you suggested. If I can get that to work, it might be useful for not only seeing my own models that others could be using, but for the other misnamed models and skins I've seen online as well.
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