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Getting the Q2 Bot Core to Work (simple programming question)
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Topic: Getting the Q2 Bot Core to Work (simple programming question) (Read 2100 times)
Greenwood
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Posts: 30
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Getting the Q2 Bot Core to Work (simple programming question)
«
on:
March 16, 2009, 03:51:53 PM »
Hi,
I'm interested in programming, having done a bit of C++ for a few months, so I thought I'd try and see what it takes to do something really simple in Quake 2.
Basically I saw this page that explains how to compile a simple client side bot, and then get it join a dedicated server that's running on my computer. But for some reason, it doesn't work.
The page is this one:
http://ai-depot.com/GameAI/Bot-ClientSide.html
and the bot is the one in the second paragraph here:
http://www.telefragged.com/Q2BotCore/
I loaded up the workspace that comes with the bot, and it compiled the bot_test.exe properly, but for some reason it won't join my dedicated server. It gives me the message "Usage:\n bot_test <hostname>\n". I figure that means I need to tell it what to connect to, so I tried running it like this "bot_test.exe +connect 127.0.0.1", but it still didn't connect to my dedicated server.
Does anyone understand what's going wrong with this?
I know I'm probably 10 years late for starting to mod Quake 2 but I figured I might as well start trying to program games somewhere.
Thanks.
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reaper
Opulent Member
Posts: 2872
Nice night for a walk, eh? - Nice night for a walk
Rated:
Re: Getting the Q2 Bot Core to Work (simple programming question)
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Reply #1 on:
March 16, 2009, 05:23:20 PM »
You tried from the command prompt running "bot_test.exe 127.0.0.1", that's what the usage says. The +connect looks like a parameter the q2.exe understands. So you run the server, and then start the bot. It looks like you don't need to authenicate with rcon or anything to the server, I guess all that is in the tutorial if it's needed.
Just a guess, never messed with this stuff..
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VaeVictus "reaper is a lying sack of shit and ragequit then had, probably slugs, come alias and beat me, wasnt even the same person playing OBVIOUSLY, accuracies basicly doubled, and strategy
Greenwood
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Posts: 30
Rated:
Re: Getting the Q2 Bot Core to Work (simple programming question)
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Reply #2 on:
March 17, 2009, 03:02:29 AM »
Yeah, that worked. Thanks mate!
When I ran the dedicated server thing, it slowed my system up a bit, and everything went jerky. So I tried loading up Quake 2 and starting a new server, then having the bot join that. That was smoother, and I found the bot and ran up to it and watched it pissing around, but the weird thing was, my own player started moving around in random directions/ shooting randomly.
You know what's going on with that?
It's supposed to only run for 200 frames, but I changed it to run for 2000. You think that could have made a difference? Anyway thanks for your help, it's pretty awesome to have compiled a Quake 2 bot! It's been a long time coming. I've been wanting to mess around with this stuff for like a decade.
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[BTF] Reflex
Loquaciously Multiloquent Member
Posts: 5324
!
Rated:
Re: Getting the Q2 Bot Core to Work (simple programming question)
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Reply #3 on:
March 17, 2009, 04:49:34 AM »
Q2 is ten years young
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Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again
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