Author Topic: Q2 Tournament Maps Nominations (Locked)  (Read 14934 times)

Offline banes

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Re: Q2 Tournament Maps Nominations (thread title changed)
« Reply #30 on: May 25, 2005, 08:42:19 AM »
I think ultimately Console and/or whoever else is spearheading this should decide which 2-3 maps to use after seeing all the nominations, then every1 will just have to live with it.

The idea of custom maps makes this more fun cause some players have a clear advantage with Edge as they know 90% of the time where you are on the map from the sounds of your pickups and every time you jump.  Heck, you can be right behind me and I won't have a clue  :o :o :o
Custom maps will at least not make it so obvious as when u pickup yello armor or the RL in Edge  ::) ::) ::)


i still will know WHEN you pick up an armor, or specific items that are rare to a map, or due to the placement of items the intervals between clicks of picking up ammo and weapons will give you away, the reason I WANT only a certain number of maps, is because i dont want have to learn the quickest ways to chase you down, and the best ways to run away on so many maps, it was hard enough for me to learn that on the edge
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Offline M^tster

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Re: Q2 Tournament Maps Nominations (thread title changed)
« Reply #31 on: May 26, 2005, 08:41:53 AM »
I nominate rail101md...not just because I made it..but its so fun also!Plus its all rail and nades..striaght to the point!
 hehe
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Offline banes

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Re: Q2 Tournament Maps Nominations (thread title changed)
« Reply #32 on: May 26, 2005, 04:10:17 PM »
i think rene51 is a horrible 1v1 map, i played it today, its ok for 2v2, but sux balls for 1v1, way too open, everything is kind of packed together, youre always exposed, its not good, on the other hand i played ztn2dm3 today again, that map rules
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Offline 10zx

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Re: Q2 Tournament Maps Nominations (thread title changed)
« Reply #33 on: May 26, 2005, 04:32:39 PM »
i think rene51 is a horrible 1v1 map, i played it today, its ok for 2v2, but sux balls for 1v1, way too open, everything is kind of packed together, youre always exposed, its not good, on the other hand i played ztn2dm3 today again, that map rules

I agree.. it wouldn't make a good 1v1 map
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Offline the Crazed

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the edge...
« Reply #34 on: May 26, 2005, 07:12:04 PM »
Hmmm... I only wanted to say something about edge...

It's a great map for those who know how to play it but it puts those of us who don't play it 24/7 (like most xquake folk used to ffa) at an extreme disadvantage.  People who know that map well can hear a footstep and know exactly where you are, not to mention knowing all the jumps.  I think I can hold my own on most maps, but I get totally embarrassed on the Edge.  My first few scores are usually on myself  ;D  That being said, seems like lots of people want it, so I'm willing, it'll just bias the tournament a little toward those kick-ass gx-modders.... then again... they'd probably win without Edge anyway, just have to work a little harder for it, hehe. 

Hmmm, what was my point again.... ??

 B]
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Offline Laurelin

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Re: Q2 Tournament Maps Nominations (thread title changed)
« Reply #35 on: May 26, 2005, 07:38:30 PM »
Hiya the Crazed,

I totally understand your point, if any there was.  ;D

But obviously, a 1v1 Tourney won't attract much people if we don't promise at least one regular map.
If that can consolate you - be assured that the Top 3 Voted Maps will have at least as much appearance in the Tournament as The Edge. So let's hope that the Tourney ends up fair for everyone.

Regards,
Laurelin


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Offline the Crazed

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it's cool :D
« Reply #36 on: May 26, 2005, 07:44:01 PM »
Thanks for your understanding Laurelin   ;)

Ummm, okay... I'm gonna fit in a few maps before the deadline... one's I know  8)

I think Unkown Domain by Trebz is a good one:  trdm04a

I also like Conventional... by Grom:  grom_dm3

Did I make it in time!?
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Offline Laurelin

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Re: Q2 Tournament Maps Nominations (thread title changed)
« Reply #37 on: May 26, 2005, 07:46:25 PM »
Yes,

It's in time, 1hr 15mins left till deadline.

And you just posted some excellent nominations!

Thanks,
Laurelin
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Offline 10zx

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Re: Q2 Tournament Maps Nominations (thread title changed)
« Reply #38 on: May 26, 2005, 08:57:24 PM »
guess the deadline is up
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Offline the Crazed

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Re: Q2 Tournament Maps Nominations (thread title changed)
« Reply #39 on: May 26, 2005, 08:59:03 PM »
you got 2 minutes i think...  :o
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Offline Laurelin

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Re: Q2 Tournament Maps Nominations (thread title changed)
« Reply #40 on: May 26, 2005, 09:03:34 PM »
***Deadline Reached***  ;D

No more Map Nominations will be accepted.

Votes are now open. You have Three Picks. Please Go vote now: (http://tastyspleen.net/quake/forums/index.php?board=8.0)

For Explanation about the Voting & Seeding, refer to this thread: (http://tastyspleen.net/quake/forums/index.php?topic=336.0)

We have a total of 18 Nominees - Please before voting, make sure to make a few strafe-jumps through them all so as to give a fair chance to your already biased opinion  ;D

Here Are the Download Links for all of them, you can actually find them all on the Tastyspleen Downloads: (http://www.tastyspleen.net/quake/downloads/maps/individual/)




However, if you are only missing a few, and you feel Lazy. Here is the list.

aerowalk: Aerowalk
(http://www.tastyspleen.net/quake/downloads/maps/individual/aerowalk.bsp.zip)

asylum: Asylum
(http://www.tastyspleen.net/quake/downloads/maps/individual/asylum.bsp.zip)

boss2: The Final Showdown
(Quake II Single Map)

crisis: Midlife Crisis
(http://www.tastyspleen.net/quake/downloads/maps/individual/crisis.bsp.zip)

grom_dm3: Conventional
(http://www.tastyspleen.net/quake/downloads/maps/individual/grom_dm3.bsp.zip)

ikdm6: Tentacular
(http://www.tastyspleen.net/quake/downloads/maps/individual/ikdm6.bsp.zip)

kta: Kill Them All
(http://www.tastyspleen.net/quake/downloads/maps/individual/kta.bsp.zip)

lush: Lush
(http://www.tastyspleen.net/quake/downloads/maps/individual/lush.bsp.zip)

q2dm3: The Frag Pipe
(Quake II Multiplayer map)

raydm2: RaYGunn's DM2
(http://www.tastyspleen.net/quake/downloads/maps/individual/raydm2.bsp.zip)

rene24: Forever Rolling My Eyes
(http://www.tastyspleen.net/quake/downloads/maps/individual/rene24.bsp.zip)

rene45: Paranor
(http://www.tastyspleen.net/quake/downloads/maps/individual/rene45.bsp.zip)

rene51: Gothic Revenge
(http://www.tastyspleen.net/quake/downloads/maps/individual/rene51.bsp.zip)

rene53: WasteLAN
(http://www.tastyspleen.net/quake/downloads/maps/individual/rene53.bsp.zip)

trdm04a: Unknown Domain
(http://www.tastyspleen.net/quake/downloads/maps/individual/trdm04a.bsp.zip)

ztn2dm2: The Killing Machine
(http://www.tastyspleen.net/quake/downloads/maps/individual/ztn2dm2.bsp.zip)

ztn2dm3: The Rage
(http://www.tastyspleen.net/quake/downloads/maps/individual/ztn2dm3.bsp.zip)

ztn2dm5: The Crucible
(http://www.tastyspleen.net/quake/downloads/maps/individual/ztn2dm5.bsp.zip)



To Note:
2 Maps Refused. "Levels" and "Matster's map" who are not conventional DM maps.
The Map "c23" nominated by ^optical^ is actually "ztn2dm2" - but under a different name.
"q2campgrnds" unfortunately made the server crash because of an incompatibility with OSP.
« Last Edit: May 27, 2005, 12:03:46 AM by Laurelin »
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