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Faulty WAL files on Servers
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Topic: Faulty WAL files on Servers (Read 2848 times)
QwazyWabbit
Carpal Tunnel Member
Posts: 1375
Rated:
Faulty WAL files on Servers
«
on:
March 11, 2014, 02:02:56 AM »
Maps affected:
subtransit
subtransit2
nobeer
The WAL files textures/mia/xsinsign.wal and textures/nobeer/sinsign.wal as downloaded from the TS have invalid offsets and cause R1q2 clients to terminate abruptly when the maps listed above are active. The fix is to hack the wals and update them per attached files. They are identical files with different names but once hacked, they load and display correctly.
Updates to servers and the TS HTTP server are recommended.
«
Last Edit: March 11, 2014, 08:35:29 AM by QwazyWabbit
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quadz
Loquaciously Multiloquent Member
Posts: 5352
Rated:
Re: Faulty WAL files on Servers
«
Reply #1 on:
March 14, 2014, 01:50:38 AM »
Hi,
Thanks!
I'm unclear on the part about these being identical files with different names.
Wouldn't I need to overwrite the bad files with fixed versions having the same names?
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"He knew all the tricks, dramatic irony, metaphor, bathos, puns, parody, litotes and... satire. He was vicious."
QwazyWabbit
Carpal Tunnel Member
Posts: 1375
Rated:
Re: Faulty WAL files on Servers
«
Reply #2 on:
March 14, 2014, 05:22:56 PM »
Yes, that sentence doesn't parse very, my bad. It was long into the day for me. The two files I posted are identical to each other in content. You'll overwrite the old ones with these new ones.
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Faulty WAL files on Servers
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