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Messages - peewee_RotA

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1
Community Events / Re: The TS500 Returns!
« on: June 24, 2017, 06:05:12 AM »
/ts500 in

2
Community Events / Re: Quake Expo 2016
« on: July 16, 2016, 08:56:51 PM »
Any chance the qexpo 2008 page can redirect to qexpo 2016? It's the top result in google

Hmm, qexpo 2016 shows up right below it (for me) in Google. And they both have dates in their page titles (2008 vs. 2016) so it doesn't feel like it's going to be confusing to anyone who... is familiar with calendars?

:beer:

You just like that your picture is the first thing people see on the 2008 site.  :tease:

3
Community Events / Re: Quake Expo 2016
« on: July 16, 2016, 07:24:07 AM »
Any chance the qexpo 2008 page can redirect to qexpo 2016? It's the top result in google

4
Community Events / Re: Quake Expo 2016
« on: June 08, 2016, 09:54:02 AM »
I just heard about this today, and I'm super excited to participate in another. We should hold a tastyspleen event (if not already suggested)

What about another tastyspleen500?

5
/dev/random / NADES THE GAME!!!!!
« on: January 21, 2016, 06:35:40 AM »
3..2..1.. Grenades! is basically a nades only deathmatch game coming out for steam.
http://steamcommunity.com/sharedfiles/filedetails/?id=599928889


Sure the graphics are actually worse than q2. Sure we can just play this now on a q2 server. But this may get more people into the hobby!  :afro:




btw, I didn't bother to check if this was already posted.

6
Quake / Re: Gloom linux server
« on: January 16, 2015, 03:30:46 AM »
Nope.

The server binary has extra anti cheat built into it. I disabled all of the anticheat even the other kickable server variables. (Like team damage) and there was still another piece of anticheat upset about some open gl setting the mac clients were using. Scoured that page, the r1q2 page, another copy in the ts downloads section and another resource. Nothing in the forums except for a similar player banned from a public server who gave up because people were convinced he had a speed hack.

I was so sure I worked out the kinks ahead of time because the client could sit idle. It only kicked after moving around a bit.

7
Quake / Re: Gloom linux server
« on: January 15, 2015, 03:24:30 PM »
Turns out the Gloom .dll has anticheat built into it. So the mac clients kept overflowing or setting some GL property that it hated. So we couldn't get any of those clients to play. (Which was half the office) I tried turning off every anticheat check in r1q2, and the gloom server commands. Then I tried running it in vanilla q2. Same issue.

:(

So we ended up just playing deathmatch and got up to q2dm4 before calling it quits. Oh well.

8
Quake / Re: Gloom linux server
« on: January 15, 2015, 06:14:16 AM »
Crap. I totally overlooked them  :-[

Thanks!


In the meantime. A big hearty thanks to Jay Dolan for keeping up with a modern q2 Mac client.  :afro:

9
Quake / Re: Gloom linux server
« on: January 15, 2015, 03:10:51 AM »
Thanks for the offer. That'd be awesome to set up a community event for. But at the moment I just need it for a lan party at work.

10
Quake / Gloom linux server
« on: January 14, 2015, 08:31:50 AM »
Are there linux binaries for gloom 1.3?

I didn't seem to find any, but perhaps I just missed them.

11
weapons / Re: TrenchBroom - Make Q2 Maps the Fast and Easy Way!
« on: August 20, 2014, 04:25:07 PM »
Looks pretty awesome!

12
Community Events / Re: TS500
« on: July 05, 2014, 05:13:34 AM »
YAAAAY!!!!!

BTW, it's currently Daylight Savings... which I hate. If you write "EDT" during the summer, everyone tries to do a conversion. Plays hell on scheduling rpgs.

13
Skins, Models and Maps / Re: N64 Quake II multiplayer maps by Rota
« on: June 11, 2014, 07:26:15 PM »
I started it, but I never finished it. I do have the .map/quark file lying around here somewhere.

14
Skins, Models and Maps / Re: N64 Quake II multiplayer maps by Rota
« on: June 11, 2014, 11:53:24 AM »
This is the thread that inspired me. So you definitely have a big hand in making those happen.  :afro:

The other site is likely q2cafe (It's the "maps" link at the top of this site)



It totally makes sense that they were hard to find. I uploaded them to the FTP in the giant thread for uploading new maps:
http://forum.tastyspleen.net/quake/index.php?topic=5077.msg117249#msg117249

15
art, music, etc. / Re: Nobody misses me
« on: June 11, 2014, 08:33:17 AM »
That's it, we're changing your name to "bing!"  :nana: (nevermind,  you seem to have thought of that joke a while ago.)


It's PDF resources for tabletop gaming. I play a lot of online games via stuff like Roll20 and google hangouts. So having a PDF ruleset is extremely convenient.

There are ebook versions up on amazon and nook, they are basically for someone who wants to bring a device to a gaming table. I take my chromebook when I play at local gaming events, actually. It's pretty cool.

Technology is really doing wonders for the role playing world.

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