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Messages - Homeslice

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1
Skins, Models and Maps / Re: Homeslice's Pak
« on: April 28, 2012, 03:28:19 PM »
Alright ive upload all files to my site, keep quakin bros.

2
Skins, Models and Maps / Re: Homeslice's Pak
« on: March 02, 2012, 10:23:20 PM »
yea i just asked console to give me the username n pass, I never knew how to use it till recently, I use the filezilla program right?

3
Skins, Models and Maps / Re: Homeslice's Pak
« on: February 29, 2012, 02:38:45 AM »
 :bump:

I made new links because megaupload was taken down, fixed sum stuff too, enjoy  :peace:

4
Skins, Models and Maps / Re: Homeslice's Pak
« on: October 12, 2011, 05:48:38 PM »
Damn that does look cool, grab that 32-bit texture pak too and your textures will be high quality.

5
Quake / Re: Who is -621-RoadRunner ?!
« on: September 27, 2011, 09:58:53 PM »
He must be dead!  :bigcry:

6
Quake / Re: Explain Yourself.
« on: September 23, 2011, 12:14:20 PM »
Diablo 1, good memories... most games today seem like they just copy other games style.

7
Skins, Models and Maps / Re: Homeslice's Pak
« on: September 16, 2011, 10:34:12 AM »
Go to R1Q2's website and download his web setup, here is link

http://www.r1ch.net/stuff/r1q2/download/r1q2-websetup.exe

and then place the pak files in your baseq2 folder.

8
Skins, Models and Maps / Re: Homeslice's Pak
« on: September 11, 2011, 11:00:01 AM »
Oh do you mean the original railgun for quake or high res one? The sound wont work even after you put it in weapon sounds folder?

9
Skins, Models and Maps / Re: Homeslice's Pak
« on: September 11, 2011, 10:48:08 AM »
lol damn you play quake on a ipad! thats cool, hmm ima check his pak out..

10
Skins, Models and Maps / Re: Homeslice's Pak
« on: September 11, 2011, 12:56:32 AM »
Thats like the most coolest idea ive heard lol, I actually have tried retexturing the entire red part but kept getting nowhere cuz theres like a million lines in it and it would look bland after every time I tried.

11
Skins, Models and Maps / Homeslice's Pak
« on: September 08, 2011, 03:25:08 PM »
Here is the final version of my pak, edited lots of things did some skinning too. I did not create or make any of these files, only edited/skinned/compiled, everything came from various paks. I included my personal autoexec.cfg, enjoy and pass on to other people, peace. :blunt:

Download: http://homeslice.tastyspleen.net/

or here

My autoexec: http://www.gamefront.com/files/21381037/autoexec.cfg
My pak: http://www.gamefront.com/files/21381070/pak3.pak
My textures: http://www.gamefront.com/files/21381169/pak4.PAK














My skin: http://www.gamefront.com/files/21381038/Homeslice13.pcx
http://www.gamefront.com/files/21381039/Homeslice13_i.pcx


12
Quake / Re: High resolution 32 bit texture pak compilation
« on: August 29, 2011, 01:02:10 AM »
Is there any where else I could possibly get it?

13
Quake / Re: High resolution 32 bit texture pak compilation
« on: August 28, 2011, 05:59:36 PM »
the link for this doesn't work, where can I get it??

14
Quake / Re: Who is -621-RoadRunner ?!
« on: August 28, 2011, 11:15:56 AM »
Its funny as hell dude, every time I try to talk to him he just says beep beep!

15
Quake / Re: Blood decals
« on: August 27, 2011, 03:21:19 AM »
Yeah I noticed all that stuff too about them diff colored railtrails a while back, when I ment water I mean like the water from egl that looks really cool and realistic, its looks like there is light actually passing through it. Damn that q2 evolved railtrail is the best ive seen indeed, they using pak files called pk2, is there any way to crack those open to yank out those trails, probably not lol. Well thx for info.

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