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Messages - pootisgumball256

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1
Trouble Shooting / MultiModAPI nowhere on the Internet
« on: February 25, 2015, 01:34:56 PM »
 :help:

I am programming a Quake 2 mod inspired by GMod, and MultiModAPI makes Q2 more like GMod. I discovered it on Quake DeveLS. I tried to download it, but it returned the IGN FUCK YOU MARIO YOUR PRINCESS IS DEAD IN ANOTHER CASTLE screen of death. Really, you can't spell "ignorant" without the letters IGN. I then googled it and it only returned wikis, forums, Blue's News, some stupid web port of Quake 2, and DataBG.

2
Quake / Sandbox Q2
« on: February 22, 2015, 10:42:48 AM »
Dear Tastyspleen,

Paril's Bullet ragdoll physics implementation, the creation of Qreate Mod (www.moddb.com/mods/qreate), and Quake DeveLS' Multi DLL Support tutorial inspired me to make a Quake 2 mod inspired by GMod. Qreate Mod was based on Quake 1, but the Weapons of Destruction Xtreme developers ported the Shambler monster and the Lightning Gun/Super Nailgun weapons into their Quake 2 mod. The Doom mod AEons of Death also inspired me. Here is a list ranging from Already Completed to Very Hard.

Already Complete
-Quake 2 Evolved engine
-Get Quake 2 Evolved, Mission Pack, and KMQ2 source codes.
Very Easy (no need for forum help)
-Implement CTF, Bots, and Mission Packs
-Add Sonic Railgun
-Add new weapons
-Add Super Blaster
-Add new monsters (Rocket Guard, Rottweiler, etc.)
-Add Jetpack, Flashlight, Shocksphere, and BLU-86 from KMQuake2
-Activate the Disruptor weapon
Easy (no need for forum help)
-Add KMQuake2 bug fixes
-Copy stuff from Quake 1 source code
-Homing Missile Launcher
-Some WoD weapons
 -Sniper Gun
 -Machine Rocket Gun
 -Sweepers
 -Plasma Rifle
Medium
-Bazooka
-IR Laser
Hard
-DarKMajicK Grenades
-Qreate (eukos knows about this)
-Bullet physics (Paril knows about this)
-Physgun and Toolgun (eukos may know about this)
-Multi DLL Support (I can get help from the Quke DeveLS tutorial)

That's all I can think of right now.

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