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Messages - Flesh420

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1
Quake / Re: Quake 2 Singleplayer Spawn Randomizer
« on: February 27, 2022, 01:37:08 AM »
I've not found anything like that.  I meant 'no bullshit' as no modded weapons or fancy stuff, just a chance of an enforcer being a tank, etc.  Something simple that'd add a bit of challenge to single-player.

2
Quake / Quake 2 Singleplayer Spawn Randomizer
« on: February 26, 2022, 06:49:03 PM »
I'm just wondering if a no bullshit randomizer for Q2 single player exists?  Like something where monster spawns are randomized and there's no other bullshit. 

3
dm / Commands
« on: November 11, 2015, 07:31:35 AM »
What are client commands for better ping, etc?

5
Q2 Training Camp / Re: I want to make a Q2 map
« on: November 14, 2014, 07:49:24 PM »
you will probably want to look for a .map version of it, where the geometry and skinning has been ripped out of the .bsp otherwise the editors don't tend to handle it well.


http://panjoo.tastyspleen.net/downloads/q2dm1_sourcemap.zip

What are the hint brushes for in that map source, why do they appear to be separating the map into chunks?

6
Quake / Re: Quake 2 Map question
« on: June 12, 2014, 12:48:54 AM »
Ok guys.  Thanks allot for the help.

7
Quake / Quake 2 Map question
« on: June 10, 2014, 09:43:15 PM »
Don't know if this is the proper place for this question, so if it needs moved sorry. 
But.... I was wondering if anyone can give me a concise and easy method on how to create smooth, round walls and smooth archways.  I'm working on a Quake 2 map, just learning but I've figured out almost everything besides that.  It seems like a clusterfuck of a hassle to make smooth walls and arches.  Any advice would be much much appreciated.  Thanks

8
Community Events / JailBreak
« on: January 24, 2014, 12:02:57 PM »
Would anyone be interested in getting a game of Jailbreak started?  I've never played, but ever since Q2's released I've always wanted to.  It seems like it'd be a blast so if anyone would be down for a game let's get this planned.

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